Here it is, run n' gun, kill demons, until the end
WARNING, IT REQUIRES GZDOOM 3.7.2, COMPATIBLE WITH DELTA TOUCH WITH DEV GZDOOM TOO
You should know that stand still here is a death wish, fast movement is the key to survive
enemies are actual treats, zombiemen will run at you, strafe shoot, pull back, dodge and react to kick damage, same to imps and sergeants
you deal kick damage by kicking enemies. Kicking key can be bind at the GZDoom "Customize controls", there you can also set the grenade button, and the flashlight button aswell
You should also bind a key to jump, and to crouch, kicking while jumping causes doomguy to perform a airkick, and kicking while crouching causes doomguy to perform a powerful slidekick
The guns have alt-fire, that means the assault rifle can aim down it's sights, the shotgun, assault shotgun, handgun and the sniper rifle aswell, the Rocket Launcher switches its fire mode to burst fire and the double barreled shotgun shoots1 barrel per alt fire
for now that's all you need to know, good luck!
Realy good. thnx
Thanks!
GOAT
xD
dude, your download rate is fast!
yeah man, i'm pretty impressed
this is fukin awesome
hmmm moisty!
Thanks guys, it's nice to know you guys like it
The blur is an effect that I toggle off in every game. That said this mod looks great!
Screenshots?
You can check for Screenshots at the "images" tab, and for live gameplay at "videos" tab
I seriously love how BFG Division plays when you're at low health! I purposely try to stay below 30 so i can **** **** up and feel the risk and satisfaction of ******* **** up
Haha i'm glad you liked it
this came as a gift from a friend, which i used because the beat give you motivation to keep slaying, to the end
This comment is currently awaiting admin approval, join now to view.
O mod é muito bom mas eu acho que deveria ter armas novas, você sabe, criadas por você tipo complex doom, as armas do mod são nuito boas principalmente a sniper
Bom, eu tenho um servidor do Discord, lá é mostrado o progresso no desenvolvimento do mod. O que vem nas próximas atualizações é com certeza bem original
Você pode me enviar um convite? Eu não achei em ligar nenhum
Eu não posso mandar links aqui no moddb se não me engano
Mas no meu tópico no ZDoom tem um link pra lá, só procurar pelo mod nos fóruns que você encontra
the mod can be executed in zandronum?
No, it uses a lot of GZDoom features
Yeah, GZDoom only, and at this point i'm not sure if i can make it Zandro compat. sorry
Neat, love the weapon blurs always great to see use of them in mods. Oh and also thank you for keeping all the borrowed stuff in there own separate wads. Def gonna use some of it in my always on folder
Thanks man. One of my favorite mods. It's awesome
I'm glad you like it, still working hard so i can improve it at a new level
One small critique, I just want a plasma gun, then this will be my new favorite mod to play with, I love the sniper, but a proper plasma gun would be nice
Hey man! The new plasma gun is under heavyW.I.P, along with a new minigun, so yeah, you can expect this for the new update. Glad you liked the mod!
oh man! i don't know where to start, with only few seconds with it when i input idkfa to see the weapons...DAMN! THE BEST! casings from rifle, the sounds from weapons i mean, everything blow me away and i cannot believe, it's like toned down brutal doom a little but with finesse, when i saw what ssg do to enemies... YES! enemies doging my attacks so fluid when i attack. is it possible to add to options slider for footsteps sounds ? superb work! can't wait for even more better version!
Heya, I must say... This is an outstanding mod and I'm in love with the amount of simplicity (or lack thereof)! This beats a lot of the more modernised mods with their reloading and advanced gameplay styles by a long shot. I'm impressed and this has made its way up on my list.
Only one thing I would like to address is the lack of any normal screen status bar, I don't know if this is a design choice to have it on the scale 11, but I was a little confused when I loaded it up for the first time.
In any case, I look forward to any further releases for this mod, it's excellent! :)
This mod feels so good to play, and everything looks super pretty, and sound design is stellar! But... the demon mode definitely needs a nerf. You just run into anything smaller than a cyberdemon or mastermind and tear it to shreds and get all of your health back instantly, and most enemies just become literal walking healthpacks during activation. I get that's kinda how berserk worked in 2016, but in this, you get to choose whenever you activate it (for a very cheap cost as well, I've piggybacked demon modes before because you STILL GET DEMON ENERGY WHILE IN DEMON MODE for a few whole levels). In 2016 it was designed around the level and lasted much shorter. Imo, suggested nerfs are like: No, or heavily reduced, health drops from demons melee killed in demon mode, higher activation cost, much shorter time limit, and no gaining rage points in demon mode. The rest of the mod is so amazing, but... I barely even see it when I'm just running through **** as a braindead invulnerable demon holding M1 and just smashing anything dumb enough to cross by my path. Yeah, I could just not use it, which I have been doing, but it's weird to ignore an overpowered weapon, and I'd also like to see it done right to where I can enjoy it as an extra mechanic. Hope it gets fixed, the rest of this mod is so amazing. Thank you.
This comment is currently awaiting admin approval, join now to view.
Can i combine this pk3 with a wad?
I wish to play Eviternity with this pk3. Is it possible ?
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.