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This mod is a recreation of Doom 1 Alpha Version. I want to make it because the Alpha Doom 1 is interesting.

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Doom: Project Alpha Demo v. 0.2

Doom: Project Alpha Demo v. 0.2

Demo 1 comment

The Second Version Early Demo. Enjoy!!!!!!!!!!! :D

Doom: Project Alpha Demo v. 0.1

Doom: Project Alpha Demo v. 0.1

Demo

The first early version of my mod. Enjoy!!!!!!!! :D

Comments
DOOMGABR[RU]
DOOMGABR[RU]

[Sorry for bad english]
I completed the first episode with ur mod.

I liked the atmosphere of the Alpha, but sometimes a little too primitive level design. A little bit to diversify meticulous gray texture everywhere, but without losing the atmosphere of alpha. Rifle is desirable to select from a later version, it is prettier, but That is a matter of taste. disappointed that BFG does not shoot as improved Plasmarifle. Trunks of rocket launcher are not revolve. Shotgun with a "nose" has no "nose" at the click of a shotgun sprites. .Zombiemans Look a little weird (maybe they do with bloody hands, at least). Why was it necessary to do the disappearance of Pinky Demon?

I wish the developers to develop the project, with pleasure will be waiting for updates. By the way, your project has a solid competitor (Doom: Lost Alpha by Serious_MoOd), which looks more solid. But the author has no ideas, and he abandoned the project (now).

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Luktom100
Luktom100

Hey, great mod, Doom really changed to a different experience in final version. I Have a smal request for you. Could you please extract the Alpha shotgun from you're mod and make and addon from it, so i can play with it in Doom 1, 2 and Final. It looks sooo much better, from the final relase.

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QuakerCraft Creator
QuakerCraft

Ok.

Reply Good karma+1 vote
demo_the_doomer
demo_the_doomer

I'm going to have to say that first off you need to stop using wild weasels alpha HUD without permission.

Second, you need to change the pinkys alpha death into a gibbing animation

third, you need to make the rocket launchers barrels rotate, i know the sprites exist because i use them myself

fourth work on your level design. iD software modified/cut a lot of the alpha levels before release for a reason\

Otherwise keep going, and keep working to make your mod better. Good luck

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Guest
Guest

Here's what I wrote when I released that HUD:

"Permissions

Yes, you're allowed to use this in whatever the hell kind of mod you want it for, modify it, hack it to pieces. You don't even need to credit me, unless you really want to."

He's fine. -ww

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MXDash
MXDash

Is it possible to import the alpha levels? Obviously add more monsters and items so that they don't feel so empty. Those Alpha levels feel really eerie and yet so fascinating.

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