Pack A Punch Mod is a weapon mod. Pack A Punch machines around maps will upgrade your weapons, and kill'em with stronger power!
The newest version of GZDOOM is recommended.
ChangeLog:
{
Changed the system of dropped weapons.
Removed an unused token.
You can now reload Boomstick(Shotgun) manually.
Added muzzle flashes to weapons that hadn't it(37++17 Friend(BFG9000)'s altfire is still not applied yet)
Projectiles of Vacuum Cleaner(Plasma Rifle) and 37++17 Friend(BFG9000) are recolored
Added Spawn state sprites of Night Train(Fist) and Kelly and Corporal(Pistol)
Night Train's successful glory kill will supply 20 clips, 5 rockets, 15 cells, and 10 shells instead of 2 backpacks
Bug fixed: Lucifer's bane(Super shotgun) will now consume 1 shell per shot instead of 2
Bug fixed: Daisy's revenge(Chaingun) will now consume 1 bullet per shot instead of 2
Bug fixed: Vacuum Cleaner(Plasmarifle) won't be able to activate Night Train's glory kill from now on (This is absolutely my fault since I hadn't erased the function which was for testing)
Bug fixed: On Ultimate doom, using IDKFA will provide Super shotgun and Lucifer's Bane without any graphical and sound bugs.
Bug fixed: Using Pack A Punch machine will not provide 20 bullets.
}
Special Thanks:
Id Software - For developing DOOM
Zdoom 개발자 - Creating the ultimate source port, Gzdoom
Jarewill - Provision of Kelly and Corporal(Pistol), Night Train(Fist)'s feedback about codes
Treyarch - Development of Zombies Mode and Pack a Punch, and some sound effects from Call of duty: Black ops
Activision - For publishing Call of Duty: Black Ops. Nothing else
N7 Gamer - Suggestion of Pistol, Shotgun, and Rocket launcher's upgraded name| Testing Android version(Delta Touch)
Valve - For Counter Strike 1.6's sfx
KILLA DIO - BAPHOMET'S HEART from Realm667
Jekyll_Grim_Payne - Fist sprites from Beautiful Doom
Sergeant_Mark_IV - Brutal Doom's blood splash code&sprites, and some gore sound effects
Dark.Knight - Feedback about Night train's Glorykill animation
Overkill Software - PAYDAY2's Melee(Gunbutt) sound effect
i encourage you on the good work, keep up !
Lol
you know. i think there's something around the Doom world of sprites that has it to where Doomguy's cracking his knuckles like Duke does here. perhaps that could be of a good possible choice to use. i think the NTMAI has something along those lines
Really? I couldn't find it, but if you are saying that NTMAI has it, I should check it later. Thanks!
Is there any way to make it work on the ultimate doom version of the game. Played through episode 1 with the mod but it was just the normal game.
Pack a punch machine replaces Partial Invisibility, which means It might not appear that much in Knee deep in dead. Maybe I could make a patch that makes the machine replaces Backpack or Supercharge.