May 24, 2177 A.D. You are on a transport vessel heading towards Mars. You have been in the Marines for 15 years, and served the planet loyally. You were just promoted and your first mission was a distress call from Mars. Every one of your friends has gone to Mars, and said the distress calls were basically routine. By that, you thought there was nothing to worry about. The ship entered the atmosphere and then landed at one of the ports. A sandstorm was just picking up, so you were losing visibility as you walked into the giant facility. Inside was like any building on Earth. You dropped your luggage off and followed your group. They all went into the General's office, the man who was controlling the military activity on Mars. He gave you the low-down of what they needed to do. An accident had happened in one of the lower engineering platforms. It wasn't anything serious, but it was causing repercussions that cut half of the building's output. You had to go to a remote part...
Here is the release of the fixed up engine for Doom LOH. Enjoy
merry christmas, happy release!
I completed my tests of all the maps. Fixed a lot of bugs. What's next? Christmas day.
testing nearing completion
Episode 3 is tested and seems all good. Time is getting sparse with finals nearing. I hope to still try to finish the final episode before then.
doom legions of hell progress update
Good news. With a difficultly to find free time. I still managed to get through half of the maps. Episodes 3 and 4 remain.
testing progress
After substantial work on this improved mod created in 2005. I present the Wolf4SDL version of DOOM Legions of Hell
announcement of doom legions of hell sdl
I have cleaned up the first episode, and began testing through the levels. The majority of the engine is complete, just a few difficult bugs to handle.
progress
Quite a few years after its initial realize, with bugs, and all sorts of things. I have finally had the time and motivation to port it to SDL, Windows :D
doom legions of hell in sdl!!!!
DOOM: Legions of Hell Source code is released!!! Use Borland C++ 3.1 to compile the code.
source code released
ModDB link replaced for v1.02 DOOMLOH, and DOOMLOH4GW started up again (hopefully I'll finish this time).
moddb link to doomloh v1.02 replaced... and more news
I took a good long vacation and just now have begun to code DOOMLOH 2.0 (which is the WOLF4GW port, I began a few days ago and am slowly importing graphics...
doomloh 2.0 finally started up again!
I guess there were some serious bugs in the game. I fixed them and the game should work now. Have fun. It may not be up directly on the site. Just go...
version 1.01 is out
I looked through everything, but the read this in-game. I knew about it but I forgot. I have it uploaded and should be ready very soon. Whoops, I guess.
a stupid bug fixed
I have finally finished the game. I feel relieved that the fans who are awaiting the game didn't go insane. I think it is one of the best featured...
doom: legions of hell is released
I have progressed in coding the DOS\4GW version and I may convert the DOOMLOH engine to that. Release it and have no problems with memory. I'll...
dos\4gw method
I am now changing courses, I plan on releasing DOOMLOH in a DOS\4GW engine, I have gotten it to work, but the palette needs to be fixed and some...
changing courses
I have not been able to do anything all week, I know for sure, I am not going to get all of the bugs taken care of during the weekend. I hope to get it...
a later release date
I have worked a lot through the weekend and got a ton of bugs fixed. I thought it would be proper to send out another beta. This one has several improvements...
beta version 0.995
I have run into problem after problem. The release date is a definite no, I don't know exactly when I'm gonna release it now, but I hope it...
probably a longer wait...
I have been very busy lately, and have not got far on working on DOOMLOH. The release date is not really possible to fulfill at the current speed I am...
slow progress
I have been going very good in fixing the bugs in the game. I have heard that others want to beta test, but I have several already and don't really...
progress in beta-testing
I have finished episode 4 and now am fixing some necessary bugs, after that is done I am sending to be beta-tested, and during the next month, I will...
episode 4 is complete!
I am slowly finishing Ep.4, with only 4 maps left, it is almost ready to go into full beta-testing. That will be worked on for about a month or two, and...
episode 4 almost complete
I finished Episode 3 and it is now ready for beta-testing. I am now working on Episode 4 which will probably be done by the end of December. I was hoping...
episode 3 completed!
I have finished the 2nd episode and it is ready for Beta stage, I am now currently working on Episode 3 and hope to get it done with in a month or less...
2nd episode in beta stage
So far everything is going good. My progress is exactly this: Last Updated: 9\16\06 Source Code: 98% -touch things up, add minor pieces, etc...
progress so far...
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