Doom Fortress alpha version r108 is now available for download! Go grab it! =)
Some improvements on this version:
- Improvements on the soldier's sprites: now he's shown holding his rocket launcher;
- Heavy's sprite has been "Unzombified";
- Improved sniper reticle;
- Other minor sprite changes;
- The medic can now see the health of other players;
- Improvements on the buildables' deployment: now it's more precise;
- The Medikits/Stimpacks now extiguish flames.
> The medic can now see the health of other players;
HELL YEAH!
i think the medic should be able to lock to his medibuddy.
its pain in the *** not to heal everything except your target, they move too fast.
more than half of my shots go to walls or to enemies.
I like the idea; I'm not sure how well that would work on the Skulltag engine, but it's worth a try.