Doom Fortress is a Doom mod that attempts to replicate the Team Fortress gameplay on the Skulltag engine. It implements all of TF's character classes and most of their abilities while still staying true to the Doom look-and-feel. Requires the Skulltag source port.

Post news Report RSS Doom Fortress - alpha r108 now available.

Doom Fortress alpha version r108 is now available for download! Go grab it! =)

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Doom Fortress alpha version r108 is now available for download! Go grab it! =)

Some improvements on this version:
- Improvements on the soldier's sprites: now he's shown holding his rocket launcher;
- Heavy's sprite has been "Unzombified";
- Improved sniper reticle;
- Other minor sprite changes;
- The medic can now see the health of other players;
- Improvements on the buildables' deployment: now it's more precise;
- The Medikits/Stimpacks now extiguish flames.

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Mastermagic
Mastermagic - - 68 comments

> The medic can now see the health of other players;
HELL YEAH!

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Raivo
Raivo - - 384 comments

i think the medic should be able to lock to his medibuddy.

its pain in the *** not to heal everything except your target, they move too fast.

more than half of my shots go to walls or to enemies.

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haroldoop Author
haroldoop - - 7 comments

I like the idea; I'm not sure how well that would work on the Skulltag engine, but it's worth a try.

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