Doom Exp v2.3 Halloween Special
Halloween is coming and as a little bonus I plan on releasing a Halloween Special update for Doom Exp. You'll be able to enable it in the Monster Management Menu. Also plenty new additions have been added and some Hud clean up has been made.
- Crucible charge value option added.
- Slide kick added.
- Slide kick on/off option added.
- Fire/Frost/Lightning grapple hook added.
- Frost kills make monsters drop extra health orbs.
- Buy Menu rearranged. Added more sub menus.
- AllMap and Infrared are now completely replaced with the power node container.
- Power node containers have random amounts of power nodes inside.
- All new power up sprites by Angel Soul : mytheriadesigns.deviantart.com
- Low ammo capacity option added.
- Dash Attack added.
- Kick and blade glory kills shortened to a single animation.
- Removed a lot Hud icons that don't really give the player important information.
- Stomp Attack upgrade added.
- Mini Bosses now have individual spawn chance settings, except Archons of Hell and Pyro Demons, since they are both a Baron replacement.
- Marauder can't spam shields anymore. First after he fired his shotgun 5 times, he'll be able to use it again.
- Added and changed Marauder See and Look sounds. Taken from the Doom Eternal Marauder in-game dialog.
- Chainsaw fuel recharge upgrade added (5PN + 5K Xp). When reaching 0 fuel it will take 20 seconds before the fuel starts to fuel up again.
- Added new permanent upgrade (100% Armor Absorption).
- Hud icons rearranged (Green is the armor absorb).
- Pooping monsters removed.
- Halloween Special option added to monster management.
Feel free to join our discord server for exclusive info or to share your thoughts and suggestions. If you are experiencing problems you might get a faster response there as well. Also get early access to development builds of the mod.