Doom Exp v1.9c News
Doom Exp v1.9c is out now! So far there have been quite a few new features added and some of your improvement proposals have been added too.
Changelog v1.9c
- 2 New monster types added (Doom 3 Wraith & Superfast Melee Revenant).
- Armor piercing shotguns upgrade (rank 16).
- Small overlay for XP counter added.
- Most decapitation sprites reworked (Baron, Wraith and Arch Vile can now also lose their heads).
- Dismembered Arachnotron heads, Baron heads & Arachnorbqueen corpses can be shot.
- Added breakable tech pillars.
- Ammo counter for shoulder cannon fire mode icons.
- "No double damage" option added. When enabled the "50% monsters killed" level bonus will give you a berserk sphere instead.
- Wall latching On/Off option added.
- Berserk icon indicator added.
- Freeze cannon uses 80 cells and does less damage to boss monsters.
- Increased HP on some of the breakable decorations.
- Mortally Challenged difficulty has been made more challenging since it was pretty much just a joke. However some people don't like the Ultra Violence difficulty on Rip and Tear.
- Chainsaws spawn with additional fuel canisters around them.
Wraith:
Wraiths are limited to melee attacks with their falx-like arms, and run forward to attack the player. They possess a so-called "teleportation" ability, disappearing for a few seconds before reappearing several feet ahead of their previous position.
Melee Revenant:
Unlike the revenant, the melee revenant has no missile attacks. He has less health but still packs a hell of a punch. His main strength is his high speed movement.
Armor piercing shotguns:
A new high rank upgrade for the shotguns has been added. The armor piercing ammo will rip and tear through hordes of monsters with ease.
Awesome.
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