PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom, PSX DOOM TC and DOOM 64 Retribution, to take advantage of the latest GZDoom versions and add many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom), while looking at the reverse engineered code and existing source ports of these games for reference. In addition to that, the mod is highly modular and contains many *optional* "enhancements" that deviate from the original experience. Depending on your preference, you can choose to play as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom mods.
awesome
Definitely the best way to reexperience Playstation Doom *AND* Doom 64. Plenty of bonus content, and even cut content from the original games are back. You can even adjust the game to your liking with the Features menu. You can either modernize the experience, or you can keep it completely faithful to the original games with their limitations from the 90s. I personally LOVE the recent addition of the "Low resolution shader," which emulates as if you were the play on an actual Playstation with an old CRT Television. Don't even get me started on all of the addons and modding support. This would've been ALL I needed as a kid. Great work, molecicco, and to whoever else that contributed to this project.
10/10
One of the best DOOM community projects ever. Must-play!
Absolutely superb.
99% perfect