READ THE WHOLE DESCRIPTION TO NOT BE CONFUSED WHILE PLAYING!

BRUTAL DOOM IS NEEDED FOR THIS SINCE ITS A WAD FOR IT. Realized just now it should probably have been put in the "addons section" of brutal doom's modpage but whatever.


Scenario:

The Blood Core, an ancient artefact capable of eradicating an entire planet within minutes, has been stolen by the Demonic Forces led by the King Titan. It is up to the Blood Operators to take it back before it is too late. Embark on a journey through many familiar places such as Earth, Mars, Phobos and Hell, and even go visit old and new friends. The story is set right before DOOM Eternal and is obviously not canon.

This mod is a Megawad for DOOM II, and more specifically, Brutal DOOM.

Additional info:

  • Soundcloud link to the OST: Soundcloud.com
  • For the map to play correctly, you MUST have Freelook, jumping and crouching on. Otherwise you will NOT be able to progress!

How to play:

  1. Install Brutal Doom V21 first.
  2. Required: DOOM: BFG Edition and DOOM II: BFG Edition (you can buy them or well... yeah.)
  3. Use GZDoom V.4.4.2. (Also works with GZDoom V.4.5.0 and 4.7.0)
  4. Download the ZIP file (starting from 1.2.0 and up) in the mod download page.
  5. Extract it in a folder of your choice (preferably your mods folder; preferably make a separate folder for each version of the mod).
  6. Put Brutal Doom V21 and DOOM 1 in the same folder as the extracted files.
  7. Double click on "DOOM - Blood Ops.pk3"
  8. If the default app to start .pk3 files is GZDOOM, then the IWAD selection window will appear.
  9. Select DOOM 2 as the IWAD.
  10. Enjoy.

Cast:

  • BLOODGUY, or the Blood Operator: You're filled with vengeance. You wanna kill demons. You want BLOOD.
  • Samuel Hayden: He wants you to save Humanity, at all costs. Except for Argent Energy, obviously.
  • VEGA: Found at the VEGA Tower, he'll be a helpful guide for you around Mars and its moons.
  • Demons: Of course it would not be DOOM without its demons. Rip and Tear.
  • Icon of Sin: The main demon sent to earth and destroy it. Secondary antagonist.
  • The King Titan: Ruler of the Demonic Invasion of Earth, and he's not a cool one. Ready to do anything to take back Earth, its Blood Core, and put Humanity to rest (or eternal damnation).

Features:

  • Some large environments.
  • This is a Megawad, so a lot of missions.
  • High difficulty, not made for new DOOM players.
  • A Story.
  • Basically a Brutal DOOM mod, so it's a mod for a mod of a game.
  • Uses previously rarely seen features of Brutal DOOM such as special enemies and more.
  • Has completely new enemies taken from various sources and heavily modified to fit in the WAD.
  • Has modified variants of base-game enemies like the Deathbringer.
  • An Original Mod Soundtrack (OST)


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RSS Articles

DOOM: Blood Ops - 1.2.0


Today's the day. 1.2.0 adds to this Brutal Doom mod enough content to play with while waiting for more updates, along with changes to already existing content. The main additions are Horde Mode, Voice lines, Chapter separation, and a Demo of Episode 2. The update should come out soon after this article releases.


Horde Mode (Demo) for DOOM: Blood Ops is now available!

Fight against endless hordes of literal hundreds of enemies in small to large arenas in the new Horde mode, which brings the Brutal Doom combat experience to its peak. At first easy but exponentially getting harder, Hell towers will throw demon spawners at you to make sure you never see the light of day again. Survive long enough and up to 4 new towers will activate each five minutes.

To access Horde mode, you need to open up the menu, click on "Multiplayer" and then "Horde Mode".

This initial release only includes two maps, but with most updates will come new ones.

ATTENTION PLEASE: This mode is currently only released as a Demo. Multiplayer SHOULD be functional, but it might only be the case with GZDoom's multiplayer, which is very unstable and unreliable. Full multiplayer for this mod should come out soon.

MAIN CHANGES:

  • The mod has now been ported from the .wad format to the .pk3 format. This is to organize files better for me but also for you if you like exploring game files, which I strongly encourage if you're seeking for what's next!
    • Due to this change, the maps themselves are not included in the main mod file anymore but instead in a separate WAD file. Both files are included in a .ZIP which is what is included in the download pages.
  • You no longer need to click and drag to start Blood Ops. The starting procedure has been changed:
    1. Download the ZIP file in the mod download page.
    2. Extract it in a folder of your choice (preferably your mods folder; preferably make a separate folder for each version of the mod).
    3. Put Brutal Doom V21 and DOOM 1 in the same folder as the extracted files.
    4. Double click on "DOOM - Blood Ops.pk3"
    5. If the default app to start .pk3 files is GZDOOM, then the IWAD selection window will appear.
    6. Select DOOM 2 as the IWAD.
    7. Enjoy.
  • Every episodes' maps have been classed into different chapters. Each time a new chapter is reached, the game will announce it.
  • Maps have been updated to now include voice lines from Doctor Samuel Hayden, indicating things about what needs to be done and making the story progress further.
  • Some of the maps, mainly BFG10.5K, have been updated to be far better balanced. Some enemies that were too powerful in groups have been removed and others replaced by weaker enemies. The Map STILL is hard though.
  • Added four main player classes, the first four Blood Operators, to select before starting a new game:
    • BDO-01 - Prime: the original player with every stats as default. The default way to play.
    • BDO-02 - Brutal: Has far more starting/max HP but is slower than the original Blood Ops.
    • BDO-03 - North: Way faster than any of the other classes but is considerably weaker and less controllable. Useful for Speedruns.
    • BDO-04 - Maine: A combination and "Hard Mode" of every classes: Slow and with low HP. Only use this class if you're a madman.
  • The original "Purist" and "Tactical" Classes from Brutal Doom have been kept in the game.
  • Difficulty skills have been rebalanced:
    • They no longer affect the amount of damage taken by the player and the amount of health enemies have.
    • Instead they affect how aggressive enemies are.
    • The "Aggressive" Difficulty has been removed.


  • Added two maps (for Horde Mode):

    • Mission 1: Scorched Earth (MEDIUM)
      • Fight for what remains of Earth in the middle of seemingly nowhere. Don't fall in the Acid lake!

    • Mission 2: Nekravol (HARD)
      • Take on Hell's massive Argent Energy production tower in a round arena with hallways surrounding it, filled with blood.
  • Added a Demo for Episode 2: BDO14 - Highway 17. You can access it by opening up the Console Command and by typing "DEMOEP2" in it. You can also go into the "Menu > Campaign Mode > Mission Selection > Episode 2 Demo".

Here is a part of just how much there is in this new Episode Demo:


That's about all there is for now. I recommend you replay through the entirety of Episode 1 with different classes and difficulty skills to see what has changed.

If you want to see more of what is coming to Blood Ops, I'll be sharing a lot in my Discord server. You can enter it here:

Please enjoy what has come into the new update and I'll see you all soon!

Version 1.1.0 of DOOM: Blood Ops has been successfully released

Version 1.1.0 of DOOM: Blood Ops has been successfully released

News

The long awaited version of this megawad has been released. Still requires brutal doom, but can probably be considered complete enough to be a Mod.

DOOM: Blood Ops is still alive

DOOM: Blood Ops is still alive

News

Yes, i'm still working on this, and yes, it's coming very soon, AND it will be good.

DOOM: Blood Ops | Big announcement

DOOM: Blood Ops | Big announcement

News 1 comment

I'm finally back, and with awesome news! It's about the release!

DOOM Blood Ops: Mars+Mars City Gameplay

DOOM Blood Ops: Mars+Mars City Gameplay

News 1 comment

Hello everyone, I thought that maybe I should upload some progress on this mod.

RSS Files
DOOM: Blood Ops - 1.2.0

DOOM: Blood Ops - 1.2.0

Full Version

Here comes 1.2.0 with a new Horde mode, a demo of Episode 2, and more additions/changes.

DOOM: Blood Ops - V1.1.0

DOOM: Blood Ops - V1.1.0

Full Version 6 comments

1.1.0 is finally here. Upgraded maps and playtime, menu overhaul, better soundtrack.

Comments  (0 - 10 of 16)
nonday-z
nonday-z

Is it possible to run this wad with a modified version of Brutal Doom v21 like Brutal Doom Platinum?

Reply Good karma Bad karma+2 votes
herobrine2td Creator
herobrine2td

Yes, Blood Ops is fully compatible with Brutal Doom Platinum and you shouldn't run into any issues playing with it.

Reply Good karma+1 vote
545x39
545x39

I noticed some textures missing.

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herobrine2td Creator
herobrine2td

you need both doom 1 and 2 launched with the WAD and Brutal Doom v21. If there's still missing textures after that then tell me where exactly so I can see what's wrong and fix it

EDIT: Okay I have seen some missing textures indeed. It'll be fixed in the next update.

Reply Good karma+1 vote
bigsmoke1919
bigsmoke1919

cool

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herobrine2td Creator
herobrine2td

big smoke, the man himself

Reply Good karma+1 vote
herobrine2td Creator
herobrine2td

1.0.0 WILL BE OUT ON DEC.24 00:00 A.M +1h!

Reply Good karma+3 votes
tronix2012
tronix2012

So is there any place to download and test this mod? You describe how to install it and ask for feedback but i cant find any download?

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herobrine2td Creator
herobrine2td

it will be out december 24th at midnight in UTC +1h.

Reply Good karma+2 votes
herobrine2td Creator
herobrine2td

that's because Episode 1 is coming very soon. it's coming near the end of december.

Reply Good karma+1 vote
herobrine2td Creator
herobrine2td

i'm about to make an article about it stay tuned.

Reply Good karma+1 vote
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