/!\ THIS IS MY FIRST DOOM WAD, AND SO IT WILL NOT BE THE GREATEST WAD AT ALL. Please give me tips on how to improve it AFTER playing it. Also, please report any bugs! /!\

Also, page is W.I.P. Expect a lot of changes.


This mod is a Megawad for DOOM II, and more specifically, Brutal DOOM.

Additionnal info:

How to play:

  1. Install Brutal Doom V21 first.
  2. Install this mod.
  3. Required: DOOM II: BFG Edition (you can find it online or buy it)
  4. Use GZDoom V.4.4.2.
  5. Put DOOM II in the GZDoom directory.
  6. Ctrl+Click on both Brutal Doom & Doom: Blood Ops
  7. Drag them to the GZDoom Launcher
  8. On the newly opened window, click "DOOM 2: BFG Edition"
  9. Enjoy.

Scenario:

The Blood Core, an ancient artifact capable of eradicating an entire planet within minutes, has been stolen by the Demonic Forces. It is up to the Blood Operators to take it back before it is too late. Embark on a journey through many familiar places such as Earth, Mars, Phobos, Deimos and Hell, and even go visit old and new friends. The story is set a little bit before DOOM 2016 and is obviously not canon.


Cast:

  • BLOODGUY, or the Blood Operator: You're filled with vengeance. You wanna kill demons. You want BLOOD.
  • Samuel Hayden: He wants you to save Humanity, at all costs. Except for Argent Energy, obviously.
  • VEGA: Found at the VEGA Tower, he'll be a helpful guide for you around Mars and its moons.
  • Demons: Of course it would not be DOOM without its demons. Rip and Tear.
  • The Juggernaut: Rarely seen in Brutal DOOM, the Juggernaut is back for vengance. He is one of the recurring Very Heavy demons.
  • The King Titan: Ruler of the Demonic Invasion of Earth, and he's not a cool one. Ready to do anything to destroy Earth and put Humanity to its huge feets.

Features:

  • Some large environnments.
  • This is a Megawad, so a lot of missions.
  • A Story.
  • Basically a Brutal DOOM mod, so it's a mod for a mod of a game.
  • Uses previously unused features of Brutal DOOM such as special enemies and such.
  • An Original Mod Soundtrack (OST)


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Hello everyone!


Today I'm showing you gameplay of my first DOOM WAD, DOOM: Blood Ops, and more precisely, I will be showcasing the full Mars - Abandoned Base and Mars - Mars City levels.

Gameplay video:


IMPORTANT:

  • Gameplay got a bit laggy at times because recording on my computer creates lag, especially when there's blood and flesh all around the place.
  • I used Give All command for this gameplay, as I always do for gameplay videos, which means not all weapons showcased in the video are unlocked when reaching the two levels.
  • The level is still do-able without every weapon.
  • I plan to add more ammo to find around the map because there's not a lot at the moment. same for health and armor.
  • Gameplay was recorded in Hurt Me Plenty.
  • The elevator in Mars City doesn't seem to work, although it did before I recorded. I'll be fixing this issue soon.

Brutal Doom content used here:

  1. Controllable Mech (on Mars City)
  2. Enemy Mechs (on Mars City)
  3. Juggernaut (on Abandoned Base)
How I make the OST of DOOM: Blood Ops

How I make the OST of DOOM: Blood Ops

News

Hey, today, I talk about how I made the DOOM: Blood Ops OST.

DOOM: Blood Ops's New Areas

DOOM: Blood Ops's New Areas

News

Today, i'm announcing that a few ares you might or might not know are being made right now!

Comments
DarkMaster03
DarkMaster03

I like the HUD

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herobrine2td Creator
herobrine2td

i'm planning to create a custom HUD, still kind of similar to this but different colors and a different layout for the health, armor, etc. Should post more info on this in a week or two, when I've done it.

Reply Good karma+2 votes
Randomguy7
Randomguy7

yes I believe it is by TOMTEFAR if I'm not mistaken

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herobrine2td Creator
herobrine2td

Yes, it is TOMTEFAR's extension.

Reply Good karma+1 vote
herobrine2td Creator
herobrine2td

nvm, it isn't lol. i noticed that today. you can have it by putting the hud scale to 11 (on brutal doom) I think...

Reply Good karma+1 vote
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