I'm back with a more refined and polished version of my Xtra mod for Doom 3. this fixes several things including getting rid of some unwanted shinyness and making it look closer to the original game as much as possible. this version includes all packs and textures. it is everything you need for an extra experience. This mod includes heavily tweaked visuals making the in-game graphics significantly better, higher resolution textures, custom art, custom sounds/audio and minor gameplay tweaks Gameplay Footage: www.youtube.com/watch?v=AtjxGWPIl-E Recommended System Requirements: GPU: Nvidia Geforce GTX 400 series or higher AMD Radeon HD 6000 series or higher CPU: 2 ghz or higher RAM: 3 gb Meeting these requirements is essential for lag-free gameplay at recommended settings This version includes some WULFEN textures mixed in with my own you can easily intall your own texture packs if you may. Contact me: kod_113 @ hotmail.com

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Doom 3 XtraV2

Doom 3 XtraV2

Full Version 1 comment

This mod includes heavily tweaked visuals making the in-game graphics significantly better, higher resolution textures, custom art, custom sounds/audio...

Doom 3 XTRA v1.0

Doom 3 XTRA v1.0

Full Version

It's been a while since I have done anything with Doom 3, here is my brand new graphical mod along with minor sound changes, this is my best graphics...

Comments
Vaderous
Vaderous

the most disgusting mod I've had on hdd: D brilliant! I recently made modifications myself, but I don't know how to boil it here ... The mod weighs about 1GB max ...
I gave it to mod
⦁ Zombies stand up after the takedown - As in Alpha 0.02 E3 2002 version.
⦁ A marine always wears his helmet
⦁ Trent Reznor's Soundpack and + strelok sound all, they are brilliant!
⦁ Spec / Bump / Diffuse map shading, similar to 2002/2003
⦁ Marine Voice from Alpha 0.02 early game version
⦁ Shotgun from the Alpha version of the game
⦁ The cursor from the Alpha version of the game
⦁ HUD from Alpha version
⦁ 3D shading on characters
Radar for Plzmaguna
⦁ Increasing polygons / quality
⦁ Change the effect of entering and exiting [Wraith / Specters]
to the dark mist
⦁ Better monster head / arm areas / etc.
⦁ FX particle effects [glass, thermal effects]
⦁ Blood and traces do not disappear
⦁ Enemy bodies do not disappear
⦁ 3D shadows on each map object
⦁ Mashingun Alpha E3 [RED LOW AMMO]
⦁ Better blood textures
Improves forgotten textures, cola can, backlit keyboard, machine scribes and other cool stuff
⦁ Increased Enemy Intelligence -> Enemies dodge the player and throw grenades. Impas glow red in the darkness when the player pulls the Shotgun. Impes [jump more and dodge] & Demons with zombies are more aggressive. Impas [jump more and avoid] & Demons along with zombies are more aggressive.
flashlight on / off in weapon
⦁ Accelerated demon animations [120%]
⦁ Replaced the DooM LOGO in the Games Menu
+ replaced music in the game menu
⦁ Reflections in the blood
The imps take advantage of the holes when the player can't see
E.T.C
:)

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the_DooM_marine_
the_DooM_marine_

Any changes I make to video settings, don't save for some reason... Does anyone know why?

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Adrian-Shephard
Adrian-Shephard

Hey,
i got the mod, but how do i make it widescreen?
Thanks!

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ataricrypt
ataricrypt

I think this is a great mod. running on my iMac fwiw. Excellent + love it!

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DashieSparkle
DashieSparkle

Does this increase the difficulty of the game too?

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Kodackx15 Creator
Kodackx15

while mainly changing everything else about the game, it does improve some of the enemy's AI, but besides that, i wanted to keep the original gameplay.

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