Dominion of the Sword is an ambitious project aimed at making a Supermod, we have a large team made up of several contributing mods as well as our own dedicated staff. The mod aims to maximize the possibilities in the M2TW engine to make a game with realism, historical accuracy and playability. Most of all we are concentrating on an atmospheric and fully immersible experience of medieval warfare and rulership.

Post news Report RSS Unit Preview: Milities

A Unit Preview of the Medieval Milities; the highest form of Militia soldiery in Medieval Europe.

Posted by on


Milites

Referred to merely as 'soldiers' in the feudal system, these were in
fact the lesser nobility. The priveledged few who could afford to equip
armies and retinues and defend farmlands and townships. When a king or
count went to war he would call upon his barons and the houses of the
aristocracy to gather around him. Units would band together in the
classes of society they were affiliated with. Knights were rich and
healthy, they kept good horses and equipment and trained their skills
not least with sport and hunt. A noble knight was certainly by the time
that Chivalry as a concept had developed, a rather austere figure. Many
knights may have been seen as great warriors but were in fact, very
unlikely to have stooped to endanger themselves directly unless facing
nobles of other nations. Knights would be reluctant to risk their lives
fighting commoners unless in desperate tactical need. What a knight was
most interested in was gaining the wealth and titles of his
challengers. The effete and growing elitism of medieval knights
segregated them more and more from real military experience, until the
era of Agincourt would fatefully define military prowess based on skill
not on class. During the high era however, particularly thanks to the
lure of wealth and lands during the crusades, knights were literally
the cutting edge of christendom. Neither to be underestimated nor
relied upon too heavily, these are the highest form of european
soldiery.


Credits:


Models: Sumskilz incorporating the work of Ronin and Lance of the Rusichi mod and shield models by Pacco.


Textures: Pacco incorporating the work of Ronin and Lance of the Rusichi mod and normal map by Sumskilz


Horse Textures: Argent Usher with minor modifications by Sumskilz


Unit Concepts and Descriptions: Hross


*** Preview Renders with 2D Art by Pacco ***

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Medieval II: Total War
Contact
Send Message
Homepage
Twcenter.net
Release date
Mod watch
Follow
News
Tags
Review
Browse
News
New
Post news
Report
Report
Share
Related Games
Medieval II: Total War
Medieval II: Total War Real Time Strategy
Related Groups
Dominion of the Sword
Dominion of the Sword Developer & Publisher