Dodek's Improved Sound Evnironment (DISE)'s goal is to create an immersive and enjoyable experience of playing BF2 by enhancing its sound environment and testing it to its limits.
Rucksacks are mobile spawn-resupply points. They don't have any expiration time-they can only be "destroyed" by the enemy. ATM for support class, but I'm probably going to change it to specops class.
Ummm....Whats the purpose and How is this gonna work?
Purpose - RTFD
How - you just throw it on the ground like a mine
RTFD?
Read The ******* Description :P
Mobile resupply for team. So sorta like the medkit or ammo kit.
Or just like PR's resupply point?
Resupply + spawnpoint
Like the rally Point then?
Just what bf2 needed! this will defiantly speed up gameplay, will the bots deploy them though?
Bots will not deploy them, I mean I can make them deploy some but in the end probably the whole map would be full of them and probably they would always be in the middle of a fight or next to a tank :P
Can you code bots to destroy them at least?
Nope, sorry
:(
Maybe you just make it only one or two, and make bot often use it. Or, place it on kit that rare used by bot meybe :/
wink wink Dodek
ObjectTemplate.fire.maxProjectilesInWorld 5........
Only works for one person so you'll still have (numberofbots)x spawnpoints