requires FLMM 1.3 // includes FL_v1.1 // "Enhanced Vanilla" // still work-in-progress
bug fixes - cant remember what i have done last year when i had time - but, as i said, it contains serveral bug fixes // please test if shiparch.ini copy...
rebalanced the NPCs and changed damage of missles and upgraded two Class6 guns
edited freelancer.exe (removed Microsoft Warning for MP); added SDK v1.5
fixed a bug regarding the locked gates for new players
i added a "safe" asteroid view-distance: now asteroids shouldnt pop out of nebulas anymore
fixed the options menu for script.xml - now activating "asteroid view" will create visual errors in SP (but it fixes a bug)
bugfixes; NPCs now really use Nanobots and Shieldbatterys; changed Encounters; NPCs doesnt drop class10-hf-graviton-shield anymore