Full 1.0 release of the renderer, follow the instructions in the description to install.
To install this:
1. Install the Microsoft Visual C++ 2012 runtime (X86), here's a link: Microsoft.com
2. Download the build and put the two files (D3D9Drv.dll and D3D9Drv.int) and put it in the game's system directory.
3. Open My Documents\Harry Potter II\Game.ini in a text editor.
4. Replace GameRenderDevice=D3DDrv.D3DRenderDevice with GameRenderDevice=D3D9Drv.D3D9RenderDevice
5. Have fun!
I am experiencing a pure mess.
I.postimg.cc
I.postimg.cc
Radeon HD 7950, Windows 10 20H2.
The game defaulted to the software render device, did you install the Microsoft VC++ 2012 X86 redistributable? Also, you need to run the DirectX web setup to get all the DX9 dlls, as Windows does not ship with all of them.
Sorry, I'm not often on here, I'm active on discord.
Text is missing while using it.
Non-English games are unfortunately unsupported due to the absolute bonkers method Epic used to render non-English fonts in UE1. In DX7 on Windows 10, the FPS will drop to a measly 5FPS due to the fact that it has to draw every single string directly on the window.
The only fix is to replace the underlying subsystem with a better one, which I did in my engine, which you can find more information about in the discord.
The engine will come out soon, but it's not ready yet. The text subsystem is finished though.
Media.discordapp.net