You, James Smith (served in SWAT for a decade with no failed ops), on vacation and driving your car to some nice place, to take a break from your usual work routines. Driving on a deserted road somewhere in Utah, the car breaks down. With miles of nothing behind, J. decides to go forward and stumbles upon an abandoned rock/sand processing factory with just one yawning guard sitting there. Pointed by the guard, J. walks behind the factory to find the phone. When he comes back, he only sees two army trucks and the dead guard… J.'s curiosity leads him inside the factory only to find that this place is absolutely not what it seems to be…

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Report RSS New feature - automatic func_door
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monster_urby
monster_urby - - 3,074 comments

That's pretty damn cool.

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Aynekko Author
Aynekko - - 702 comments

Thank you ^^

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HEVScientist
HEVScientist - - 1,353 comments

nice

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StevenKal
StevenKal - - 72 comments

Interesting feature!
PS: You should add in your YouTube video the background music you use in the video!
And why not short description with it, additionally.

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Aynekko Author
Aynekko - - 702 comments

The background music was composed by me. If you are interested you can check more tracks here: blurrylights.bandcamp.com

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StevenKal
StevenKal - - 72 comments

Yes, I am interested, because it's some kind of relaxing ambiance! Thanks!
Did you do all of the songs of the albums on the page?

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Aynekko Author
Aynekko - - 702 comments

Yes, Blurry Lights is one of many projects of mine :)

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Qwertyus
Qwertyus - - 2,620 comments

Very useful feature! Something that had to be implemented in the original game.

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StevenKal
StevenKal - - 72 comments

Hi Qwertyus!
Sorry to bother you there, but can you log on your GameBanana account and check a PM I've recently sent to you (we know each other from models requests I did to you at TWHL). Thanks!

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TheRenegadist
TheRenegadist - - 2,086 comments

Ah yes, the Star Trek effect.

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