Diablo Infernity searches to add things to enhance d1 gameplay. The mod allows you to import your vanilla character and continue playing! Right now Infernity contains both the original game and an additional difficulty level. Until you reach that new difficulty, you are having 100% vanilla experience + Quality of Life enhancements (alt highlighting items, monster health bar, additional inventory tabs etc.). The real fun begins after level 30, when you can access hell and inferno difficulties. On Inferno magic and unique items can have an additional affix, which doesn't follow the usual limitations - for example you could get a ring with +2 to spells or 300% damage to demons. For latest release visit the github website, updates are being released almost daily! Also there's an accurate changelog / featurelist there : ) You can find the mod on reddit and github, where you can find latest release and accurate changelog/feature list. Just google "github infernity" Have fun! Qndel

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Diablo 1: Infernity

News

Links:

GitHub: Github.com

Reddit: reddit

Discord: Discord


The version here has hardcoded 1280x960 resolution, for different resolutions, visit discord!



#INFERNITY 2 IS COMING!

The work on rewriting infernity 2 to come back better and stronger than ever has begun!

Check discord to see planned feature list and more!


Features:

  • A new difficulty called Inferno.
  • Because the diabloui.dll hasn't been reverse-engineered, I've decided to use a trick to replace hell difficulty with a new one, to do it, create a file named enable_inferno in your Diablo folder and choose "hell" difficulty in the difficulty selection menu.
  • Special items with 3 affixes can drop there.
  • The third affix will only drop if the item has a suffix and a prefix. Additional affix doesn't follow the regular prefix/suffix rules, which mean that combinations that weren't possible before can occur.
  • Compatibility with vanilla, but sadly in one direction = you can move your vanilla character to infernity, but if you move character from infernity to vanilla, items will morph like crazy (This is because inferno items have increased level to enable them to get the "dead" affixes (the ones you could only get from Wirt)
  • Running in town/dungeon
  • Highlighting enemies in combat
  • A config to enable or disable stuff
  • Fully shared xp - you don't need to poke or even be close! Seems in vanilla diablo the xp would be divided between the killers. In Infernity everyone gets 100% xp, so splitting to clear faster might be a good idea ;)
  • Black death doesn't permanently decrease health anymore!
  • Added xp bar
  • Minimap is shared between players
  • Gold pile max size increased to 60k (Can't be more because of variable type - at least for now)
  • Shop selection stays after buying item (it used to reset to first top item before)
  • Shift clicking potions in inventory adds them to belt
  • Remove/change permanent negative shrines (In general, things permanently damaging your character)
  • Show shrine effect in the description
  • Expand inventory (4tabs, switch by clicking on the icon or shift+1/2/3/4)
  • Make the map revealed by the shrine have a different color
  • Add monster resistances/immunities on the health bar
  • Show other players on minimap
  • Items won't drop on death
  • Diablo will drop items on all difficulties
  • Showing current/max on health/mana orbs
  • Alternate weapon slot + switching between weapons
  • Fixed duping
  • HD
  • Stash
This Week In Mods: March 10 2019

This Week In Mods: March 10 2019

Feature 1 comment

The biggest mod stories for the week of March 10 2019.

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InfernityHDv1.22

InfernityHDv1.22

Full Version 6 comments

Infernity HD version (OMG! :D) - this one is 1280x960 - don't forget to change ddraw settings (in game press ~ and choose the correct resolution) More...

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etayorius
etayorius

I really liked this mod because it leaves of the stuff as the original game, like i don't like all these mods adding a bunch of weird stuff. I like mods that leave the game as close to the original possible with new features that are non intrusive.]


Things i like about Infernity:

* Running in Dungeon

* XP bar.

* Shared XP in MP.

* Alternate Weapon Slot.

* Stash.

* Highlight Items with ALT key and Highlight monsters.

* Most options are configurable.

* Removal of crappy Shrines.

* New Difficulty it's own thing.

* Original UI.


Issues i had with the mod:

* I had some issues with the mouse getting stuck to a tiny square in game, no matter what i did i could not get through this. It seemed related to the Resolution.

* Game crashed when i tried to talk to Cain right after i spawned in Tritam for the very first time.

* Game looked extremely blurry and pixelated, GOG version does not have this issue.

* I could not change to my alternate Weapon for some reason, i could not even put an item there.

* Minimap was stuck to the top left side of the screen, i tried to center it with the Arrow keys with some success, but not completely where i want it.


Now here are the suggestions i personally would like to see from future versions of this Great mod:

* Leave Core Mechanics, Items, Enemies and Difficulty just as Original.

* Make Running in Dungeon Toggeable On/Off with "R" key, this way i can reach those damn Misile based Demons. Also, if possible a Stamina bar right under the XP Bar.

* I don't like the way the Stash works, as it's part of the player and it feelt like cheating. I could carry an absurd amount of items. Make an actual Stash right next to Cain or if it's not doable, then give Gillian job of sharing and storing any item.

* Fix the resolution issues.

* Hellfire one day? or at the very least add the monk Class only.

* Basically i want Original Diablo 1.09b with being able to Run, a Stash, the XP bar, Stamina Bar, Alternate Weapon Slot, Highlight with ALT and Keep everything else like Stats, UI, Quests, Difficulty, Items and other stuff just like the original. I personally can't stand all that weird crap other mods do.


So far in my opinion this is the best Diablo mod i tried, precisely because it feels like Diablo 1.09b with some extra goodies. I heard he is redoing he mod with help from the Devilution Source Code, it sounds PROMISING. I really really like your mod and i hope to see more versions of it.

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qndel Creator
qndel

" I heard he is redoing he mod with help from the Devilution Source Code"
It was created using devilution already ;) but a very early and unstable version, now it's much better :) Also feel free to join infernity's discord!

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qndel Creator
qndel

* I had some issues with the mouse getting stuck to a tiny square in game, no matter what i did i could not get through this. It seemed related to the Resolution.

this happens when you set your ddraw resolution to be less than 1280x960 (this is what I've hardcoded as the minimal resolution of the game)

Game crashed when i tried to talk to Cain right after i spawned in Tritam for the very first time.

Infernity got created on a very early and unstable version of devilution's code, nothing I can do about these.
They won't be an issue when I rewrite infernity based on 100% stable/cleaned diablo 1's code.

Minimap was stuck to the top left side of the screen, i tried to center it with the Arrow keys with some success, but not completely where i want it

- minimap didn't get finished to support HD so it's quite buggy :(

* I could not change to my alternate Weapon for some reason, i could not even put an item there. - worked fine for everyone, maybe try using the hotkey?

* I don't like the way the Stash works, as it's part of the player and it feelt like cheating. I could carry an absurd amount of items. Make an actual Stash right next to Cain or if it's not doable, then give Gillian job of sharing and storing any item.
- how is it cheating if you can only access it in town?
What's the difference if you have to walk to Gillian vs clicking a button? :)

* Game looked extremely blurry and pixelated, GOG version does not have this issue. - because gog applies filters and other magic.

New version of Infernity will be even better than that ;)
(Also do I have to remind that gog used the words "HD" while delivering only the original 640x480? :))

Thanks for playing and for your comment!
While Infernity is not being actively developed at the moment, make no mistake, it's not dead, it will come back greater than ever!

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etayorius
etayorius

Thank you for the reply! your mod is the best one of all the ones i tried. Regarding the "Stash", i might have missed something or got confused.

Was there an actual stash in town? what i meant about it feelt like cheating was being able to carry a lot of items, there were several tabs inside the inventory that allowed me to carry basically any item i found, and when one of them got full i could just keep putting stuff on the next tab. It sort of took some of the fun of deciding what to leave behind... is this was you meant for Stash or there was something i missed?

Anyway, thank you for the mod! i wish to see a better version of this!

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qndel Creator
qndel

No, there's an actual 100 tab stash! :D So you confused the "expanded inventory" with stash :) The stash isn't "physical" - it's just a button on your inventory screen when you are in town iirc.

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etayorius
etayorius

Ohh i see! is it possible to implement an option to turn the Expanded Inventory off for whenever the next version is done? Thank you!

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qndel Creator
qndel

well you simply don't have to use it xD

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