"Navigate the winding rivers and dense jungles of Bengal as a thriving economy is built to fuel unstoppable armies of elephants. Bengal is the hub of trade and religion and universities that date back a millennium years. Bengali agricultural and material wealth was matched by none; indeed, the economy of Pāla Bengal at its peak with their possession along the Ganges alone outstripped all of Europe at the time. Bengal is a land of Vedic and indigenous legends as well as the hotbed of the kind of Buddhism that dominated during the Pāla period which influenced all of South East Asia, Mahāyāna and Vajrayāna."
Overview
The Bengalis are an Elephant and navy civilization. Their Elephant corps is very formidable, having not only Elite Battle Elephants, Elephant Archers, and Siege Elephants, but also nearly every upgrade for them, only lacking Thumb Ring for the Elephant Archer. In addition, their Elephants take -25% bonus damage and resist conversion, and Paiks gives them faster attacking speed. Their Monks have great survivability, on account of having +3 armor against both ranged and melee attacks. The other land units, however, are average, as lacking Thumb Ring hinder their Arbalester and Skirmishers. Their Stable units are limited to Light Cavalry (other than excellent Battle Elephants). The infantry are mediocre, lacking both Supplies and Plate Mail Armor. Unlike other Indian civilizations, the Bengalis have no gunpowder units on land, and lack Siege Onagers. Their unique unit, the Ratha, can compensate for lacking Knights and Cavalry Archers, since it can switch its attack. But on the Monastery, defense, and economy line, there is only one technology missing from their technology tree, their navy can regenerate, and they get additional Villagers from Town Centers every Age advanced. Mahayana also makes full use of the population. So they have good economy, defense, and navy. In addition to all this they can also tran Ramdao an infantry from Barracks which can switch between charge (higher attack and speed) and defend mode (higher armour).
Characteristics
Unique Units
Ratha = Chariot unit that can switch between melee and ranged attacks.
Ramdao = Infantry unit that can switch between charge and defend modes, trained at Barracks
Unique Technologies
Paiks = Rathas and elephant units attack 20% faster.
Mahayana = Villagers take up -10% population space.
Civilization bonuses
- Elephant units receive 25% less bonus damage and are more resistant to conversion\n
- Town Centers spawn 2 Villagers when the next Age is reached\n
- Ships regenerate 15 HP per minute
- Monks +3/+3P armor\n
- Melee Cavalry gain +2 bonus damage vs Skirmishers
Team bonus
- Trade units yield 10% food in addition to gold.
In-game dialogue language
- Units in-game speaks Shadhu Bengali, a historical literary register of the Bengali language most prominently used in the 19th to 20th centuries during the Bengali Renaissance. Sadhu language was used only in writing, unlike its standard counterpart, which follows up with the colloquial form of the language.