This is v 0.10 of my Rise of Julius modification for StarCraft (v0.9 had no mirrors, a mistake on my part). A simple thing, really, just name changes...
Well, I feel I should add some info on what I have done. Not too much, really, haha. This is simply a beta release for you guys to test (if you want). I really wanted to incorporate heroes into single player skirmishes, but haven't found a great way to do so; FireGraft deletes all non-FG files, so it won't work that way, eek.
I made this mod myself, and I am a complete rookie, with no other experience. I used a small tutorial on StormcoastFortress on how to do this, found here: Stormcoast-fortress.net I used all programs listed there, and for those not going to it, they are TblPad, Arsenal III, WinMPQ, and MPQDraft. Pretty simple, eh?
It isn't amazing. Only the names and some stats for all of the units and buildings have changed, no graphics or anything. I can't do that for you. Nope, just a conversion. But it is balanced for you! None of the races are too overpowering (I hope. This is, after all, still beta). Yep. Also, some commands have been changed, such as the "Train" for Marines, has been changed to "Instruct", to fit their new name, "Philosophers." For the Firebats ("Atheists"), their command has become "Exile."
Now, I will provide you all with some pictures demonstrating some changes. None of the graphics have changed, so I will simply provide you with some gameplay screens showing my mouse on one unit, showing their stats.
P.S. - The pictures are all taken on StarCraft BroodWar due to my original disc being scratched up, causing it to end after a certain amount of time. Fret not, though, for I know for a fact my mod works on both campaigns, original and expansion.
Also, I can easily provide a full list of Unit and Hero names for those eager to know, or are just curious.
For practical reasons, here are some name changes for each race:
Ghost - Epoch
Goliath - Gladiator
Wraith - Physician
Battlecruiser - Caesar
Barracks - Church
Science Facility - University
Dark Templar - Burning Spirit
High Templar - Spirit
Archon - Angel
Scout - Avenger
Carrier - Patriarch
Gateway - Palace
Observatory - Operations Center
Zergling - Imp
Ultralisk - Titan
Mutalisk - Cretin
Lurker - Crawler
Hatchery - Abomination
Spawning Pool - Cespool
More have been changed, just those are some of each race.
That is all my mod is. Please tell me anything I could add or should add to this post, and download it and tell me what needs to be changed! Thank you so much for your time, and I hope you enjoy it :)
This is v 0.9 of my Rise of Julius modification for StarCraft. A simple thing, really, just name changes and unit/building/hero stat fixes. When you download...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Gravity mod for Starcraft Brood war. 10th version, at least you can play by 4th race in any game - just select terrans, and lift command center during...
Sickel Add On for SC1.16.1 by Kurohige This is an ancient mod that I recover from an old CD and I updated to be played with the latest patch of starcraft...
Black Dream is a 20 mission campaign for Starcraft: Brood War with an interesting storyline. It starts with the Zerg, continues with the Terrans and concludes...
The Ascension of Duran is a Starcraft: Brood War single player campaign designed to tell the story about Samir Duran between Episodes V and VI. Basically...
After Starcraft Broodwar Story, Upgraded Terran 'EUN', Reinforced Protoss ' Colony' will be continue the story.
This game is a mod in StarCraft. But it's a slightly different mode. The base base is Star 2, but there are special units for each race, and those units...
No mods were found matching the criteria specified. We suggest you try the mod list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.