Continuation of Deus Ex: Reborn idea. The goal is to port Deus Ex to UE2.5 engine.

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Description

Now UT2004 can save visited maps separately and change information in them, like Deus Ex does. The new saveSystem is script-controlled, so modders can change anything. For now it works in "semi-automatic" mode, but it works as i want, and this is already very good. There is only one disadvantage of such method: savegames will take up to 20-100 MBytes per slot.

Thanks to MVV for native engine extension!

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