Continuation of Deus Ex: Reborn idea. The goal is to port Deus Ex to Unreal Engine 2.5, to use its extended features and bring new (and existing) mods to new level.
!!!Important!!! Run _Cleanup.bat after installing this patch. This patch adds new effects for weapons, fixes decals and some other bugs.
!!!Important!!! Run _Cleanup.bat after installing this patch. This will remove some unused files.
To install just copy archive contents into DXR base directory, overwrite all the files when asked.
Fixed expanding decals (like BloodPool).
Fixed purple color around decals, spawned onto staticMeshes.
Reduced TransientSoundRadius for ScriptedPawn class.
Fixed InitialInventory for pawns, spawned after loading a map.
Fixed non-drowning PlayerPawn && NPC pawns.
Fixed sound of landing objects after loading a map.
Fixed burning NPC and Player (when being shot by flamethrower).
Added impact effects for instant-hit weapons.
Added shell casings for instant-hit weapons.
Added custom collision shape to bath model.
Fixed collision for ConcreteFence model
This patch is cumulative, you don't need any previous patches to install it.