About six years from initial release of this mod (that means about three weeks ago), I heard about C&C Generals 2 (release date late 2012). So I just had to once again play some Destructive Forces to relive some fun LAN moments. Now, since this was a Skirmish-endeavor I couldn’t help but notice the lack of AI in this mod. And even though I know that I’ve said to myself in the past that fixing the AI was too complicated, I couldn’t resist starting up World Builder and play around. So I decided to start this last™ project with DF, codenamed “Make the AI use the SW for all sides, and add in some other AI enhancements like building units and attacking”. Now, I am nowadays a busy guy so the time-budget for this project was at max 2h/day for a period of two or so weeks (I like to “finish” things I start). Now, 40 or so hours later, with 80% of that being skirmish game-time, I hereby give you version 1.4 of Destructive Forces with working* AI, two new generals and some smaller changes.
You can grab the latest version here
WHOAAAAAAAAAAAAAAAAAA
**** yeah, that's awesome. I approve immensely.
All of my what has poured onto my screen. Destructive forces is back?
I thought this would never happen!
Thank you so much!
the best thing i heard in 2012 ........ destructive forces back again
Good Job!, But I noticed that when I am playing without using this Mod, the game Runs Very Fast, and when I use this Mod, the game runs very slow even if I changed the game settings. How can I fix this? Or, is something like this happened in some players?
yes
Hey I just re-installed this game after so long of not playing it and I notice most of the generals don't build their fighter aircraft especially the airforce general. United Arabs don't scramble their aircraft and USA commander in chief builds the particle cannons but they dont use them. Is this an installation problem or do I need to correct something?