Desert Combat is an award winning FPS mod for Battlefield 1942, created by Frank Delise, Brian Holinka and Tim Brophy. DC is set in Iraq during the first Gulf War. It acquired popularity since the 2003 invasion of Iraq by Coalition forces.

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ModDB’s Editor recalls the mods that were responsible for some of his best gaming moments

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It’s Mod Appreciation Week here on ModDB, which means we want you to give back to the creators of your favourite mods by telling them how much you enjoy and appreciate their craft. Head to Twitter, Facebook, Reddit, or the comments below and tell us about your most important mods with the tag #modlove2017. Alternatively, head to the Mod Profile for each of your favourite mods and follow the links on the Mod Appreciation Week bar.

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My own PC gaming experience is one defined as much by the big triple-A releases as it is the mods that have been created for them. I’d like to share with you some of the most significant of those mods, and thank the creators who made them what they are.


I still remember my first time diving into a Battlefield 1942 match, and being in awe of the fact that the plane which went whizzing overhead was being flown by a real person. But it wasn’t until I tried Desert Combat, which brought Battlefield 1942 into the modern era and turned that plane into an AC-130 gunship, that I got my first taste of where PC multiplayer gaming would be headed for the next decade. Pretty much all multiplayer shooters of significant scale today can be traced back to Desert Combat, and deservedly so.


As much as I enjoyed Desert Combat, and its direct influence on the modern era that Battlefield would travel to for its second instalment, I didn’t fall deep into a multiplayer mod until Project Reality came around. This hardcore realism mod didn’t just remove enemy indicators and up bullet damage – it required you to specialise loadouts and communicate as a squad in a way that only hardcore military sims demand. I even made a video series chronicling our squad’s matches – check out a super old episode below, from before YouTube had widescreen!


Max Payne’s obvious influence, The Matrix, only imparted one iconic aspect to the third-person shooter – slow-motion bullet effects. To complete The Matrix influence, Max Payne needed kung fu – and so that’s exactly what this mod added. Though it didn’t fit the game’s hard-boiled noir tones, the kung fu moves were incredibly fun to use – and actually complemented the game’s shoot-dodging perfectly. Unofficially, this mod is the best way to replay Max Payne.


Mods don’t need to be as grandiose and large scale as the ones I’ve listed here – sometimes they can just be a single level, with a single premise, but done so well that they don’t need anything else. That’s exactly what The Ladder map for Jedi Outcast was: a single, circular arena that spawned increasingly difficult waves of lightsaber-wielding enemies to throw yourself against. The Ladder was what everyone wanted from a Star Wars game at the time: the ultimate lightsaber-duel gauntlet. Pro-tip: enable dismemberment for truly authentic Star Wars imagery.


Despite the ridiculous premise of The Nameless Mod – in which you visit the physical manifestation of an internet forum to solve a Deus Ex-like conspiracy riddled with stale memes – it actually exemplified the gameplay and structure that made Deus Ex great. It arguably surpasses Deus Ex in some ways, chief among them being the ability to actually stick with an in-game faction throughout the entire game, and see the story branch as a result. Who’d have thought a mod could be more Deus Ex, than Deus Ex?


While pining for a modern follow-up to the classic Thief games, I came across this Doom 3 mod which turned the amazing lighting and shadowing (at the time) of the id Tech 4 engine into a stealthy first-person sneak-‘em-up. What those original Thief games had in spades was atmosphere, and The Dark Mod effortlessly recaptured that with a fidelity and a few new surprises that make this one of the most accomplished total conversions in existence. Here’s a playthrough I recorded a few years ago.


There’s little I can say about DayZ that hasn’t already been said, but it’s only while writing this list that, in retrospect, it combines aspects from many of my favourite mods into one intoxicating package. There’s the modern-era weaponry and vehicles. The requirement to communicate with one-another as a tight-knit squad. The pitch-black darkness, permadeath, and sound mechanics that trigger zombies encourage stealth at all times. And the fact that all of these combined create some unforgettable emergent stories that you feel emotionally invested in. Enjoy one of my favourite sessions below, in which we went from nothing, to fighting another squad in a helicopter. Crazy stuff.


Get involved with Mod Appreciation Week and tell us what your favourite mods of all time are with #modlove2017!

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gnear
gnear - - 129 comments

CS was rad too... and TFQW

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gnear
gnear - - 129 comments

lol whats with the down votes, CS was an amazing mod, same with team fotress quake world, most games today are copies of these... derp.

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gnear
gnear - - 129 comments

my guess is gamers who are playing now have never played those mods which turned into retail games years ago --- thanks for the downvotes, i'm definately an old man gamer now

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poopman2845656345464
poopman2845656345464 - - 3 comments

I know they started as mods. :)

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RealApprentice
RealApprentice - - 96 comments

lol whats with the down votes, CS was an amazing mod, same with team fotress quake world, most games today are copies of these... derp.

You're right, the mod version of Counter-Strike (and also Day of Defeat) were better then what became the retail versions. The mod versions were rougher around the edges that made things interesting. Once Valve put their sticker on the product, they became too polished at a level that it wasn't fun to play anymore. I was more of a Day of Defeat player and béta 1.3 is still considered the best version ever released, though the very first version I played was 2.0 . . .

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_origami_
_origami_ - - 198 comments

Desert Combat blew my mind back in the day.

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gnear
gnear - - 129 comments

the blackhawk!!! proof that helis could work in the engine and be good!!!

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Argoon
Argoon - - 1,077 comments

The dark Mod is no longer a mod of Doom3 but a stand alone game, I still think is a mistake from the part of the TDM team to still let this confusion continue and from my experience is making some people dismiss the game just because they think they need Doom 3 to play it.

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RRCM_Rico
RRCM_Rico - - 368 comments

Seeing Ladder listed here brings back a lot of good Jedi Outcast and Jedi Academy memories :D

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Zan_HedonDev
Zan_HedonDev - - 188 comments

Once I discovered Project Reality I officially ditched any sort of multiplayer shooter out there, and boy am I not going back now. Simply brilliant game, I'll make sure to check the other ones listed here.

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gnear
gnear - - 129 comments

yes, it's definitely a rad mod, so rad I host a COOP server from NZ ^_^ !

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Akol
Akol - - 62 comments

Project Reality is the best one!

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FlippedOutKyrii
FlippedOutKyrii - - 3,496 comments

Kung Fu Max Payne brings back some delightful memories. I remember it surged in popularity after Enter the Matrix was released and disappointed players returned to the store in droves to pick up Max Payne just for Kung Fu and the dozens of Matrix Mods.

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FlippyWarbear
FlippyWarbear - - 164 comments

Forgotten Hope 2 and Company of Heroes Blitzkrieg for teh win. :-)

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Sternjaeger
Sternjaeger - - 328 comments

Where the **** is Rise of the Reds ?

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XanT
XanT - - 84 comments

+1 to Desert Combat, spent many many hours playing Desert Combat amongst many other great BF1942 mods.

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antdude
antdude - - 103 comments

DC rocked in BF1942!

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indio68
indio68 - - 57 comments

sadly i only own arma 2 and not OpArrowed so i can't try dayz mod..but seems standalone turned out in an abysmail game

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Guest
Guest - - 688,627 comments

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hisownstupidity[MB]
hisownstupidity[MB] - - 10 comments

I liked the JK ladder mod... I never got the nameless one though.

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