Deliverance 2600 is a Metroidvania-inspired, exploration-focused total conversion for Doom and Doom 2, powered by the GZDoom engine. The player assumes the role of Stanford T. Pace, a former prison inmate who volunteers for Project Deliverance, which is intended to rehabilitate criminals by means of extreme discipline. He is then sent out on a mission to investigate a mysterious communications breakdown with a research facility on the planet Ferrus XII. But what he seeks is something else than redemption...

Report RSS New build: Alpha 0.2! Props to everyone!

Here is yet another Deliverance 2600 build - Alpha 0.2!

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Here is yet another Deliverance 2600 build - Alpha 0.2!

Deliverance 2600 Alpha 0.2


In this build, I have mainly implemented two new enemy types, four different props and some script/cvar stuff, such as a script that makes the screen flash red at the player's chosen intensity if their health drops to a critical point. The player can also set a bunch of items they can start the game with right off the bat if they want to - but there's a minor risk involved...

Alpha 0.2 Screenshots Alpha 0.1 ScreenshotsAlpha 0.2 Screenshots Alpha 0.1 Screenshots


As with previous versions, a text file named "versions.txt" is included which accurately documents every addition and change made since the last build.

Enjoy!

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Guest
Guest - - 688,627 comments

looks cool

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SanttuPesonen Author
SanttuPesonen - - 57 comments

Thanks! :)

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