Defence Alliance 1.5 Is now available for download!
This is a full version, and is available in an self installer, and a zip for linux and mac users!
Have fun playing!
Mirrors:
[EXE] (161MB) for Windows
Beyond Unreal
ModDB
FileShack
Gamespot
[ZIP] (204MB) for Mac/Linux
More mirrors coming in the following days!
If you'd also like to be our mirrors, Please contact me.
[SIZE="1"]click to enlarge[/SIZE]
[SIZE="2"]Defence Alliance 2 Beta 1.5.0 - ReadME
============================================
Thank you for downloading Defence Alliance 2, unique assault modification for Unreal Tournament
2004.
Official Website: Planetunreal.com
Forums: Forums.beyondunreal.com
Help / Support: absolut@planetunreal.com
===Main Features===
- Incredible assault style gameplay with various objective types.
- Amazing 3D graphics proove what the Unreal Engine is still capable of achieving.
- Six unique classes with different attributes and weaponry.
- Advanced Bot AI for challenging offline and online games.
- Eight large as well as small scale maps with various paths to lead your team into victory.
- Ending matinee scenes per map add more depth to each game.
- More than 50 custom made effects help us create the atmosphere players want.
- Fully customized and redesigned Graphical User Interface offers more options and easy navigation.
- Documented source code, we help 3rd party members create their maps easier for DA2.
===Changelist===
= Added:
- Whole new, professional soundtrack
- New maps: Classic-Egypt, Siege, Forgotten and two new intro-maps
- AVeR-Turret: Launching guided anti-vehicle/anti-turret missiles
- EMP grenades: Used to shutdown and damage turrets (avaiable to medic and attacking sniper)
- Incendiary thermite grenades: Useful to clear bunkers and block passages (avaiable to gunner and attacking mechanic)
- AP mines: Perfect traps in close quarters (avaiable to defending mechanics)
- Plasma bombs: Devastating, disarmable bombs with a 10sec timer (avaiable to attacking rocketeer)
- Addtional gore effects
- Backpacks for medics and mechanics
- Quick-selection via number-keys when selecting classes/structures
= Updated/Changed:
- Medics receive score for healing players
- Mechanics receive score for building or repairing objects
- Improved HUD: New style, new radar, recoil-, hit- and score-indicator and more...
- Balanced respawn times, giving attackers a big advantage
- Updated and improved all maps
- Adjusted recoil, accuracy, damage and ammo of all weapons
- Bots are building turrets/ammoboxes in every map
- Changed classnames to Rifleman, Mechanic, Medic, Gunner, Sniper and Rocketeer
- Self-destruct for idling turrets
- Scoreboard avaiable at the end of the match
= Fixed:
- Strange clicks/pops in some of the weaponsounds
Yikes! You gotta shorten this post if you want it authed. Take a look at the front page for an estimate of the average size. I will then auth once you fix this up ;)
Also, fix links.
The new music is in?!
Hoo-Rah!
I can't download, Microsoft has taken over the links.
Oh noes.
Awesome secks, top works