The teams have distinct advantages and disadvantages,
Slow, heavy, loud, but packing some SERIOUS heat and they have a few nice toys, too...
Fast, sneaky and a one hit kill attack to boot! Their main weakness is the lack of particuarly powerful tech and weapons, (unless they find them, or steal them from the nearest S.P.E.C.TR.E casualty)...
The Horde: These guys mean business, although the slowest side in the game, and one of the weakest individually, there are a LOT of them, think Left 4 dead, however, most of the shambling monstrosities are AI controlled (they are directed by the overlord, though) they are almost immune from damage, only a headshot is powerful enough to take one down, so you'd better bring a lot of ammo......
We are not dead! our modelling is now back on track and we now have virtually all of the code needed for the pre alpha build, apart fom some slight glitches our first map is also done and we are testing the Pre-alpha this weekend!also, please PM us if you want to assist with this mod, we need;A skinnerassistant coderAssistant mapperConcept artistOrganic modelerAnd animator(s)If you have the skills to help, dont hesitate to PM me, or leave the details in a comment.
We should have a public alpha build within the next few months, keep watching :D
love, Jakkarra :3
we are now recruiting skilled mappers and coders into Deadmouse-studios! you will have to prove your skill to our lead mapperand/or lead coder.
we have begun experimenting with several features designed to make the game more team oriented, tell us what you think.
Forums are up! gt ready for the new posting centre
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.