Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.
can you say something more about this addon?
I downloaded this addon, there are two files, both affect the dynamic spawn of anomalies. I didn't understand the code in detail, so I can't say more. I have not installed it yet.
The mod does what it says - it generates dynamic anomalies, but the issue is the dynamic anomalies are not stored in the save file - they change each time you load a game. Usually when mods offer dynamic anomalies they change after each emission and not after loading the game. If that doesn't bother you go ahead and use the mod, I did not detect any bugs or errors.
thx