Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

DHUD. All in one place , one corner . 3 types of hud, DHUDMAIN (botton left corner) .DHUD [M]. DHUDULC (Upper Left Corner) Options : cursor(emptyhands) , dot crosshair , icons for minimap&pda;.

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Dhud
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ICHICROW
ICHICROW - - 241 comments

Sweet S.T.A.L.K.R.

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Nocturina
Nocturina - - 68 comments

Nice dude, is there anyway of making a similar one for Anomaly?

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stalkieee
stalkieee - - 28 comments

love the way that you took your time and do it for the Debug menu too , that is dedicated , nice job and great mod

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THEWILLOFD
THEWILLOFD - - 134 comments

dubug wait where?

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Guest
Guest - - 689,375 comments

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SilverBlack78
SilverBlack78 - - 1,906 comments

How to disable minimap? It's highly unrealistic for me.

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fox_box_fox Author
fox_box_fox - - 3 comments

Now u can disable minimap if u're gonna use [M] version.

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Blak-Dragon
Blak-Dragon - - 168 comments

Could there be a additional variant with larger light indicators for the 16:9 ?

Sometimes it's the weather or the environment but it's hard to see when a protection or item is still in effect. But all in all it's great way to keep things minimal but efficient on display.

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Theoden-
Theoden- - - 63 comments

This is so cool, thanks fox_box_fox

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amaekilshath
amaekilshath - - 42 comments

Love it! I use a Reshade with DoF and the minimap get's obscured being in the top left. Plus I've always preferred to have everything in one spot. Cheers!

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Dhatri
Dhatri - - 584 comments

Great work. Really liking the looks and condensed display of information.

Since you seem knowledgeable would there be any way to reintegrate the sound and visibility meters? I'm testing new AI detection settings and it's quite a chore to figure out the results without those to instruments to gauge their new reactions.

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fox_box_fox Author
fox_box_fox - - 3 comments

Well... I gues so. I can try.

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Dhatri
Dhatri - - 584 comments

Oh don't get me wrong. I'm not particullarly asking for you to make it. I have very little experience modding the UI. I was kind of hoping the meters would be a matter of copy pasting some lines into the right file so even I could manage it.

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JohnnoirAtlas619
JohnnoirAtlas619 - - 87 comments

Does this work for 21:9?

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clocky4847
clocky4847 - - 60 comments

heyo, does this work with CoC 1.4.12?

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93streak
93streak - - 16 comments

This shows dead bodies on minimap¿?

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Dhatri
Dhatri - - 584 comments

No, it does not show bodies on minimap.

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Strogglet15
Strogglet15 - - 1,327 comments

This does though Moddb.com

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THEWILLOFD
THEWILLOFD - - 134 comments

nice the default one was always super hard to see since it blended in with everything

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