Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

READ THE DESCRIPTION, Hand-Machine Translation for the Russian Mod Dead Air: Rebalance Photo uses People Addon

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Dead Air: Rebalance English translation V1.3 + Update 7
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Wizard2 Author
Wizard2 - - 298 comments

If anyone has problems looking for Ivan Trodnik's Stash, here's a vid Youtube.com
I tried to explain it on the mod but it still is a hard stash. Original mod only says on a branchy tree

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AyeBlin
AyeBlin - - 364 comments

Finally someone translated this. THANK YOU!

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Wizard2 Author
Wizard2 - - 298 comments

not exactly, they refer to item repairs, those files are there probably for revisions, you can find other files like these ones in line 5182 of st_dialogs_nql, if you check the id of the string you can see that they are repeated later, the "!--" makes the code appear grey, hence why they are not being read, but thanks for taking your time looking for this, i also am scratching my head with this problem.

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Wizard2 Author
Wizard2 - - 298 comments

Nope, this is a russian mod based on DA 0.98b, there's a new one called Dead Air: Revolution that is also based on this same version, if you are interested in The new Dead Air Version they uploaded three new videos here
Ap-pro.ru

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Bigpotatoes
Bigpotatoes - - 87 comments

For some reason I keep getting the same error everytime I try to start a new game.
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ...es\dead air\gamedata\scripts\coc_treasure_manager.script:77: attempt to call field 'has_pda_baiker_1_dialog' (a nil value)

Just to make sure, I installed in the following order: Dead Air>DAR>DAR Translation>People Addon

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Emmet.Otter
Emmet.Otter - - 1,715 comments

OK, at 1st load im getting the 'artifact_angel_?' texture crash. Any help?

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Emmet.Otter
Emmet.Otter - - 1,715 comments

AH, ok. Did the restart and worked. thanks guyz!

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null_subject
null_subject - - 13 comments

Anyone else getting crashes when opening the debug menu? It's 100% reproducible on my end, which means I can't access the debug menu at all.

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-_AlexV_-
-_AlexV_- - - 162 comments

how can I enable the option ''Money from the PDA of the fallen''?

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lildioss
lildioss - - 128 comments

Hello im getting this crash at startup:
-----loading f:\dead air\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 285
[error]Description : fatal error
[error]Arguments : Duplicate section 'itm_pda_common' found.

I installed order by order: 1.Dead air 0.98b
2.Dead Air Rebalance 1.2.5 fix 6
3.Update 7 + DAR Translation V1.3 Test
4.People addon
5.DAR + people's addon patch from Garbage pack

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Bigpotatoes
Bigpotatoes - - 87 comments

Ok, I'm trying to do the bandit storyline right now but I can't progress since I don't know where I'm supposed to be going in order to search for clues. It tells me to go to a cementary by the "thorns". Does anyone know what that means? I went back to the flea market and found a "thorn" artifact along with some basic tools, is that what it's referring to?
Also, why are the dark valley bandits hostile to me? Is it story related or is my game bugged?

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Wizard2 Author
Wizard2 - - 298 comments

Sorry about being so vague sometimes on the translation, i'd recommend to look for russian playtroughs and see if you can find the fix to the problem, and if i can add something to the text to be more descriptive be free to tell me.

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Bigpotatoes
Bigpotatoes - - 87 comments

eh no problem, I started the merc's questline instead. Still, are the storylines for other factions this short? Was the third quest about defending the city against mutants the last one or am I supposed to go elsewhere to find more? I got the "SWAT" knife and apparently it ends there.

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Wizard2 Author
Wizard2 - - 298 comments

i think it is, the mod adds small stories spread around all the factions, not that big, Clear Sky and Loners being probably the most extensive, the mod doesn't only do that tough, revolution probably adds more.

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Bigpotatoes
Bigpotatoes - - 87 comments

Revolution? Is that an addon or a storyline?

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BankruptPhantom
BankruptPhantom - - 14 comments

Hey, thank you for translating this.

Is there any way to have magazines in this?

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Wizard2 Author
Wizard2 - - 298 comments

not that i know, it has a text file for magazines but i think that it hasn't been implemented

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Wizard2 Author
Wizard2 - - 298 comments

Hey guys! sorry for not solving the angel artifact crash on the mod, i am not on home right now so i can't check it, i deleted some comments to clean a little bit, remember that if you have any suggestions don't hesitate to message me so i can add them, also, ecologists can't be played without open transitions, it seems to be a known bug.

goodbye and have fun playing the mod!

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PentagonBlack
PentagonBlack - - 5 comments

What is "People Addon" and where do I find it? Google is giving me nothing.

edit: Nevermind, asked before I downloaded and didn't know it's included

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Bigpotatoes
Bigpotatoes - - 87 comments

Question, is this compatible with THAP? Moddb.com

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Wizard2 Author
Wizard2 - - 298 comments

No, because it adds more suits, i don't think too many mods work with this modification, maybe some sound ones but it still made a lot of changes, you can try, maybe it works for some suits but the mod added a lot of new suits.

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Schtalker
Schtalker - - 3 comments

Doing the mission for sidor that has you collecting documents from apc in darkscape, met pin killed boar, now the mission wont progress when we go to sawmill, also gonta and crew were wiped out by bandits and mercs at sawmill. is pin supposed to die cause he was cutting into sidors action?

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Wizard2 Author
Wizard2 - - 298 comments

I haven't tested myself but only way of knowing something would be to ask on the vk page of rebalance

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Eigenart~
Eigenart~ - - 83 comments

I posted the solution some comments above :)

EDIT: oh it got deleted..infront of the east entrance from the sawmill theres some restrictor u have to move on with pin and then he has a new dialogue.

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IntiMetalero
IntiMetalero - - 95 comments

Does anyone know b to pass the ACP mission in dark scape? The only thing I find is the ACP and the dead military man next to it, but nothing else ...

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Wędrowiec
Wędrowiec - - 339 comments

Where do I get the people addon and the garbage pack?

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Wizard2 Author
Wizard2 - - 298 comments

They're inside it says on the description, i think you should install only people, Gargabe pack is kind of bad in my opinion.

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degtyarevisgay
degtyarevisgay - - 8 comments

I have a small problem, when installing it, nothing is added basically, neither the items of the character setup objects, nor the startup background, nor anything, and I have installed it well. What can it be?

PS: It crashes every time I install the Garbage Addon or the People Addons.

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Wizard2 Author
Wizard2 - - 298 comments

install D.A.R. from the mediafire on the db folder.

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Wędrowiec
Wędrowiec - - 339 comments

I have one issue with the translation. What am I supposed to do after hunting the green boar to get the documents for Sid from the broken down BTR in the darkscape?

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Wizard2 Author
Wizard2 - - 298 comments

I think you need to go to the sawmill and enter through the east entrance, after that the guy should tell you where's the tablet

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IntiMetalero
IntiMetalero - - 95 comments

Does anyone know how to pass the ACP mission in dark scape? The only thing I find is the ACP and the dead military man next to it, but nothing else ...

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Schtalker
Schtalker - - 3 comments

has anybody found the scout for duty in the skinner mission kill dark valley pseudogiant? i found a duty corpse at south farm where mission described but he doesnt have anything mission related on him :C

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civictyper
civictyper - - 1 comments

I know this is kinda stupid, but does anyone knows the stash location in the mission "Tutorial: Find the hidden place and bring detector"? I just seemingly cannot find one containing it.

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Wizard2 Author
Wizard2 - - 298 comments

Guys i'd recommend to wait for Revolution, i'm starting testing so it should be out in around a week.

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Eigenart~
Eigenart~ - - 83 comments

Great ! :)

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IntiMetalero
IntiMetalero - - 95 comments

Does anyone know how to pass the ACP mission in dark scape? The only thing I find is the ACP and the dead military man next to it, but nothing else ...

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Schtalker
Schtalker - - 3 comments

He spawns up the road or near the apc run towards the gunfire

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Xarax
Xarax - - 4 comments

Hello,
I have great trouble getting this mod started. It crashes on different things.
The last crash involved is about the item manager.
I tried the peoples addon and it crashes about a missing animation.
When enabling garbage mod it crashed on the startup with the error note cant open the artifact angel.
Allready done 2 downloads and 2 installations. Currently I am trying the DAR whiteout garbage and people addon.
Has anyone an Idea what to do?
Any help would be great.

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pfcjpg45
pfcjpg45 - - 8 comments

Hi all,

I think the addon or maybe the update 7 has any problem. I have a working dead air installation but when I install rebalance following the order instructions, dead air just crash at launch. (not using people and garbage addons).

I see the error trace,

-----loading c:\program files (x86)\dead air\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section 'wpn_vssk_sounds'. Please attach [*.ini_log] file to your bug report

Any idea, does it happen to anyone?
Regards,

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