Dead Air: Revolution is a Dead Air modification that brings more than 500+ new quests. The main feature of the addon is the slow study of the zone by performing tasks and getting transitions to other locations. There is a new system of barter and improvements in equipment and crafting. In addition, changes have been made to balance the mod, with the ability to choose them. The addon bases on Dead Air 0.98b and Dead Air Rebalance 1.2.5
FINALLY, part 2 of the repack for the mod Dead Air: Revolution, just extract this file in the same place you extracted part 2 and run the setup.
Sorry for the delay, tried to upload it 3 times and it got stuck at 100%, had to relog, enjoy!
Thanks author.
If you need English, please change language=rus to language=eng gamedata/configs/localization
so what does it do other than adding quests and balancing? would u mind writing it in detail in summary etc. it is quite big so idk what to expect
You can read info on the translation description and pdf, but i'll copy it here in cases someone wants to read it too
Changes compared with Dead Air 0.98b
Added mod manager and over 60 addons to decide
About 500 new quests and dialogues have been added
Added new sections to the PDA that you must read
You need to get transitions from NPC's to explore the zone
Work for different groups and get unique rewards
Improve items with crafting
New quests After the Miracle Machine.
Abilities of artifacts have been significantly improved
The ability of barter has been added to some traders and technicians
The crafting has been extended
Equipment perks were removed and skills have been added
Technician's repair prices have been increased
Important NPC's are very resistant to damage
Added damage issues to guns that had no issues
Minor text edits
Patch 2
Various Kits and tools added
Ability to “cook” artifacts added
Added SSP and SEVA suits leveling (Kruglov, Tukarev)
Added Nosorog leveling (Nitro)
Transitions can be purchased with Snitch for High prices
Stashes object variety has been incremented
Patch 3
Added quests for the Mercenaries
Added over 60 addons
Added Some QoL addons to base mod (radiation output, recharge by dropping ammo to gun, etc)
Equipment Readded
Deleted some toolkits
Added NPC's for the deleted toolkits
Gonta and Trapper can upgrade skins
Basic Skins were nerfed
Remade some icons
Why does the setup file come up as a bin file? I cannot run the setup of this part of the repack. I ran the setup correctly for the first part. All the files are where they are supposed to be. The translation works as well. It's just pt 2 I am having issues with.