You are David, a person in his mid 30's who moved in to Grossenburg, a small estate. He wanted to spend some time in a different place, far away from home. Weeks pass, and strange nightmares start haunting him.
A nightmarish world reveals itself before him, and he becomes trapped.
Now, only you can get him out of there. Can you do it?

A new Custom Story by Nemet Robert. Considerably shorter than my previous CS Haunted Hallways, but different. It's a nightmare (again) that you must go through, all the way trying to survive.

You'll encounter puzzles, unlike in Haunted Hallways. So be ready to search every corner.

NOTE: To have a very good experience, set the gamma (or contrast) in the options menu to 0.9. That heightens the horror experience.

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Another CS from me!

News

Hey guys, what's new? I'm working on a new CS, and it has its own page, titled "Haunted Hallways 2".
So far, progress is good, and I won't pinpoint a release date on it. (I set the release date for this CS to April 3, yet it said "Released April 3", when it was only April 2. So once you see "released" [I'll let you know very loudly] you can go ahead and download it. Quick link will be included as well.)

I've included a trailer for you guys. It's for my upcoming CS!

Bug on second level.

Bug on second level.

News

So, people said that on the second level, where there's a locked door you need to go through in order to escape (not trying to spoil anything), they can't...

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David's Nightmare

David's Nightmare

Full Version 1 comment

David's Nightmare CS is finally released. Total time of work: 3-4 days. Pretty good, as my previous CS took me 6-7 days. And this one uses some complex...

Comments  (0 - 10 of 32)
clemmcd
clemmcd

So this CS isn't exactly bad, but I do kinda wish it was a bit longer (I probably beat this mod within the hour, maybe even in less than 30 minutes). I know this mod is very old compared to when this comment's date but I gotta throw my two cents in. Before actually playing the game, the description it had made it sound very interesting, being trapped in one's nightmares could open up a realm of possibilities (like exposure to certain phobias like spiders, holes, mannequins and the like).

There was so much untapped potential to this as a horror experience and could have even been given a good story to go with it (like how/why David is trapped in his nightmares and if it was some sort of evil entity, have the plot revolve around either surviving it over the course of days/months/years or destroying it). And to state, I understand that this was done in only a few days but if time wasn't an issue, it could have been amazing.

Only dislike aside from the length of the game, is that it was pretty hard to see the key for the compartment (with miniature elevators doors) that held the key to the actual elevator. Ran around for like five minutes knowing that the key was somewhere after walking up to the elevator, but didn't see it because it was so small and matched the textures of the room's floor it was laying on.

(Spoilers below, but could also be a tip and a potential bug/glitch fix if the creator reads this)

So after you get into the elevator and travel to the next level you go through a door leading to an L-shaped hallway with a door at the end of said hallway. Rounding the corner you'll be greeted with two Brutes, one from the way you just came and the other through the door you'll have to go through to proceed. Well in my first play through I managed to open the door leading into the hallway at just the right angel that the Brute (the one that appears from where you just came) gets stuck and can't progress because his AI tells him to chase after me, but the door is open just enough that he can't slip through or break down the door so his programming just have him running in place wedged between the door. The other Brute that comes from where you need to go is a poofer/fake/hallucination so running into it won't do anything to you. Clearly a chase scene is supposed to break out (least from what I gathered with my one and only play through) with the other Brute (the one that got stuck), only it wasn't as intense as it probably should have been. I may have been simply lucky, but it did kind of cut the immersion.

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adise
adise

amazing mod 10/10

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kingdavid5
kingdavid5

i cant get out of the first map i cant get the key to the elevater and i searched for a tool to open the compartment and i couldn't open it or find anything What is going on am i doing somthing wrong or is iot some glitch

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Amnesia_Rules
Amnesia_Rules

Very short, completed in less than 10 minutes.
I'd say if I'd compare this to other custom stories that are this short. I'd say I'd give you a 8/10.
Can't possibly rate it compared to full long stories like "the great work" etc. Then it would be like 0/10, so like I said, compared to other really short stories it's good, so I'll be nice an put a 8/10 in there for you.

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Amnesia_Rules
Amnesia_Rules

4-6 days.. seems like a really short one or badly made. however I'll check it out, due to lack of stories to play. be back later with rating

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Chiklay
Chiklay

When I got the key for the elvator I didnt really open it.

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Robert_Nemet Creator
Robert_Nemet

Were you afraid at that moment, thinking something will jump out at you?

Just a small guess, you know.

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rock_en_slam
rock_en_slam

i thought it was free

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rock_en_slam
rock_en_slam

how to play this game ?pls reply tnx

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Robert_Nemet Creator
Robert_Nemet

Sorry for not replying soon. This IS free. Just download, extract to your custom stories folder, and play. If you think this is a game, it's not. You'll need Amnesia The Dark Descent to play this.

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