Version 4.4++ (14/12/2012)
- Many optimizations & fixes for Land and Naval battles according to feedback (Naval bugs, Morale issues, Mass settings, Lethality settings etc.) The mod should be now optimised as most of you requested.
Version 4.4+ (9/12/2012)
- Fixed bug that made battles to crash when Otomo Generals participated.
- Naval parameters adjustments that should repair the last naval battle issues that were reported.
- "Oda-Togugawa Alliance" and "Oda Boost" submods had to be removed because they created problems after the latest CA patch (affects only Launcher version of the mod).
For those using the Launcher: You must uninstall the previous version before you install this! It is full save game compatible.
Version 4.4 (4/12/2012)
- Adapted fully for the latest CA patch/Otomo DLC and has fixed sounds.
- New melee/mass settings for even more cinematic and challenging battles.
- Naval formations reverted to official CA settings and this should correct the only known issue of DarthMod (AI ships stacking to the borders of the battle map). Need feedback about this.
- For the Launcher version of the mod, the installer can now automatically trace where your game is installed via Steam.
Unless there is not a new CA patch or a critical bug reported,
this will be the last edition of DarthMod: Shogun II.
Many thanks for updating the mod, even though your last version was "last".
New melee/mass settings for even more cinematic and challenging battles.
That does that even mean? You write that in every patch note.
I thought you weren't making mods anymore after that stint on the forums about not being invited to the summit.
He does not, but he keeps updating ones he already made
What do you mean?? Darth will not mod Rome II??? :(
Creative Assembly was holding a summit meant mainly for those who make tools for the game and Darth got upset that he wasn't invited and said he was never going to mod again for Total war.
See, I remember seeing a comment that Darth said he wouldn't have been able to make it if they did invite him, and a few posts later a CA guy said they would not invite people who wouldn't be able to make it.
Version 4.4+ (9/12/2012)
*Fixed bug that made battles to crash when Otomo Generals participated.
*Naval parameters adjustments that should repair the last naval battle issues that were reported.
*"Oda-Togugawa Alliance" and "Oda Boost" submods had to be removed because they created problems after the latest CA patch (affects only Launcher version of the mod).
For those using the Launcher: You must uninstall the previous version before you install this! It is full save game compatible.
This new version will be available once ModDB authorises the file.
Version 4.4++ (14/12/2012)
*Many optimizations & fixes for Land and Naval battles according to feedback (Naval bugs, Morale issues, Mass settings, Lethality settings etc.) The mod should be now optimised as most of you requested.
For those using the Launcher: You must uninstall the previous version before you install this! It is full save game compatible.
This new version will be available once ModDB authorises the file.
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