The DarthMod improves significantly the AI and gameplay for the PC game "Total War: Shogun 2".

Post news Report RSS DarthMod: Shogun II v3.95 Released!

You know that DarthMod Shogun greatest "selling points" are the Battle AI and gameplay. Both are vastly enhanced in this most needed update.

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Musket effects of DarthMod Shogun

Special new in v3.95

  • Much more superior Battle AI both in Land and Naval battles due to many adjustments in formations and other related factors.
  • Troop movement & physics even more realistic.
  • Many improvements in projectile ballistics and physics for all missile types. You should notice even more realistic trajectories and impacts.
  • Infantry ammo increased, especially for the modern FotS units.
  • Yugekitai better balance.
  • Naval autocalc should be improved.
  • CAI should no longer declare war so easily.
  • Suppressive fire bug fixed (Vanilla error that increased instead of decreasing unit speed, thanks to rob-a-dogg for the feedback).

EDITED 28/4/1976 New update uploaded.
Special new in v3.95+ HotFix

  • Various fixes to formations for a far more poweful BAI. 2x times better.
  • Various improvements to Darth Effects especially to artillery impacts and muzzle flashes.
  • A very ugly looking vanilla blood effect removed (this related to artillery impact which is like a "blood octopus")
  • Missile Lethality slightly enhanced as requested.
  • Some acceleration values which affect even more negatively the known "vanilla Dance effect" have been improved.

Take a look at the Features of the Mod

Download the Full Launcher Version

DarthMod: Shogun II v3.4

and then upgrade with the patch.
DarthMod Shogun II v3.8 Patch

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Very good mod for me game of Shogun II ^_^

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yes it is, i wish that the map maker would be released to the public, this mod would seriously need new maps

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A lot of you asked for new maps in DarthMod, TWCenter forums and here. Somebody listened because there is a new tool released by CA with which we can create custom maps.

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