Heyho @ all.
Too much time has pased since the last update. Therefor heres some candy for you folks.
I implemented the first profession into the Demo. Now you can search the land for precious minerals and mine them(screenshot from above).
I improved the stats of Mobs to better scale with the badassness of the heroes. I also adjusted the required Exp for level up as well as the Exp granted by killing mobs. The Mobs AI has been improved too. Now Mobs will use Skills depending on their current situation.
For now I've added 4 questslines with a total of 9 quests to the demo. I'm aiming for a total of around 20 quests for first release.
Until now there are over 60 dialogs in the demo. I'm not sure how many there will be on release, maybe something like 200.
I've finished the two starting areas and the first Hub(starting camp). For release I'm aiming to add 2 additonal areas for slightly higher levels.
I completed several models for units, doodads, armor/weapon attachments, projectiles, sfx and items. There are still many to do, but I'll try to reuse models in a clever way to shorten the time until release of the demo.
I hope this keep you motivated to follow Darkwind on its way until release. And no, I can't say exactly when that will be *evil grin*