2019 is almost over, the decade has essentially passed. It’s been almost a year (!) since last gameplay video. We knew we must make another, and here it is!
This took us about 2 weeks (a bit more), as we couldn’t record it straight away - up until the 25th we were making minor touch-ups, fixing major issues, and just taking… takes.
This is basically 100% unscripted; of course, I (mostly) knew what to expect when I recorded it, but there’s no fake spawns or scripted invulnerability or anything that doesn’t appear during normal gameplay (currently). Things are still bound to change - mostly in tweaking, balancing and patching kind of way (such as NPC assortment and placing, or the order in which you acquire weaponry) .
Recording these segments wasn’t the easiest, but in the end it was very fun. We hope you’ll have as much fun watching and discussing it as we did while making it.
The four maps shown here are among the most finished ones that we currently have (add to it the Scrapland that was shown before). There’s still quite a way to go for some of them; prior to working on the update, we were preoccupied with linking our levels together, to form a playable chain - even if a lot of it is still placeholder or vacant space.
After the update, we’ll be back to it - we still have two serious gaps (no link between Canals and Wasteland, or between Eli’s hideout and Late Wasteland), and Depot is still in concept/discussion stage.
We’ll keep it short for now - we’ll have more to talk about and show soon. Don’t forget to check out our Discord: Discord.gg
Until next time.