INTRODUCTION After a lot of research and personal experience, I found Disciples 2 to be a decently balanced game, with some minor exceptions. However, the game is made less fun by dragging on in late-game skirmishes, some similar unit stats and roles across races, obvious branch choices and under-picked weak units/leaders that are otherwise interesting. The aim of this mod is to fix most of the above, while keeping the overall feel of the game. You can find the complete list of changes below. Some may seem unorthodox, unbalanced or unneeded, but please go through the whole list before posting feedback (I assure you there is a method to the madness).

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