CyberQuake is a small (100k) mod for Quake1 that provides you with loads of neat toys and guns to play with, whilst not being one of those twattish "200 guns in one pack!!!" mods. It is also designed to use as few additional resources as possible (there are 2 new models in the download). --- When you die, you spend your hard-earned frags to customize yourself, by buying extra health and armour, by adding powerups such as fiend jumping ability or an autotracking minigun, and (most importantly) by customizing your integral weapon. There are nine different kinds of integral weapon, and you pick one at the start of the match and stay with it through the map. They are: Bio-Spores: Rapidfire gun that fires either toxin (rots enemy health) or acid (reduces enemy max health). Bio-Pod: Grenade-style gun that fires either gas grenades (wide-area damage) or pathogen bombs (rots enemy health). Bio-Larvae: Fires homing bees. Mech-Projectile: Nailgun-style with a choice of warheads - Tungsten...

Members only

You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.

Post Article
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?