Post nuclear, cyberpunk, real time strategic combat in the radioactive wastes of the near future.

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Comments  (0 - 10 of 25)
darkyuri
darkyuri

Is progress?

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Mortecha Creator
Mortecha

Absolutely, though at the moment everything's going slowly.

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White_Knight1000
White_Knight1000

Is this going to be an overhaul?

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Mortecha Creator
Mortecha

Not an overhaul like Techo Scorpion or Electro Comrade, but a new IP as a mod developed as a portfolio piece. It may jump to an engine depending upon limitations.

Reply Good karma+3 votes
Jeffman12
Jeffman12

Sick, hope it goes well.

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mah_boi
mah_boi

what about this mod?

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Mortecha Creator
Mortecha

What about this mod do you want to know?

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mah_boi
mah_boi

there is no any article describing what this mod about. so i ask the most obvious question.

Is this mod be total conversion of C&C:R?

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Mortecha Creator
Mortecha

Obviously yes and no, is this a good enough answer?:P

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Lord_Mordja
Lord_Mordja

TS Dusk was one of my favourite of the older TS mods, cool to see you're revisiting the general idea.

Are you worried that the Remastered engine might be too limited though, compared to stuff like Ares or OpenRA?

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Mortecha Creator
Mortecha

Will be limiting actually, and have been considering jumping to Unity or Godot to avoid wasted effort. I've already experienced alot of limitations through my work on Techo Scorp that could easily be fixed with 3d models. Dynamic lighting, offset turrets and a proper z coordinate being the main ones so far.

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