Dumb thing I made as a kid. Download Clear Sky Mod Pack 2019 from the downloads page.

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The Clear Sky Mod Pack is a compilation of Mystery, CS Complete, CS Remix, Absolute Nature, Gnomus scopes, additional guns from Misery, and much more. I'm not trying to steal work or credit or anything, I just figured this would be a nice thing to do since there weren't any mod packs comparable to Oblivion Lost for SoC, or Misery or SMRTER for CoP.

Mystery has great atmosphere, but lacks new gameplay features. CS Complete atmosphere isn't as good as Mystery, and lacks things like new guns. So I wanted to make a great modpack for CS.

I've submitted the file and it is currently awaiting authorization. For more information and download, go here.

Moddb.com

1.01 to 1.02 PATCH (only required until v1.02 is authorized):

Docs.google.com

VIDEOS:

Youtube.com

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S.T.A.L.K.E.R. Clear Sky Mod Pack 2012 v1.04

S.T.A.L.K.E.R. Clear Sky Mod Pack 2012 v1.04

Full Version 223 comments

OBSOLETE. USE CLEAR SKY MOD PACK 2019 INSTEAD! Compilation of Mystery, CS Complete, CS Remix, Absolute Nature, Gnomus scopes, additional guns from Misery...

CS Remix v1.4

CS Remix v1.4

Full Version 4 comments

Version 1.4 includes all changes from previous versions, as well as these new ones. - New gunshot for AN-94 - Improved effectiveness of 40mm grenades...

Post comment Comments  (20 - 30 of 40)
D.M.E
D.M.E - - 4,445 comments

Hello, New crash I'm afraid the log says can't find rank for m21 (when you die and drop it). Which in COP is an mp_ranks file but I can't see this even has one so I'm not sure which file it is in for CS, where does it go?

Just checked a different CS mod and there should be an mp_ranks like there is in COP so you need to do one with every new weapon added to it or else it will crash whenever you die with one of the new weapons or when an npc drops one.

gamedata/configs/mp/mp_ranks.ltx

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boredgunner Creator
boredgunner - - 2,072 comments

Fixed this issue and uploaded it as v1.03. Here's a patch for 1.01 to 1.03, but it will work on 1.02 too. Just overwrite everything:

Docs.google.com

1.03 is being uploaded now. One thing I can't figure out is, how to fix the error when dropping a Pellicle artifact? The log isn't very specific for this one.

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D.M.E
D.M.E - - 4,445 comments

Doesn't what Setakat suggested work then? When I get one I'll try it with what he mentioned and see what it does for me.

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boredgunner Creator
boredgunner - - 2,072 comments

Oh you're right, I forgot about that. The config line is all I needed, since I had the mesh and textures added already. So here's a 1.01 to 1.04 patch:

Docs.google.com

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boredgunner Creator
boredgunner - - 2,072 comments

You're right I've discovered this also, thanks for the fix!

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Sn4rk
Sn4rk - - 529 comments

Do you need to eat in this mod and can you continue after ending?

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boredgunner Creator
boredgunner - - 2,072 comments

No free roam or eating in this.

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D.M.E
D.M.E - - 4,445 comments

So if your giving Scar his Vintorez will you remove it from where he dropped it when the emission hit?

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boredgunner Creator
boredgunner - - 2,072 comments

That would probably require level editing in an SDK, so nope. Though if you don't want to start with it, you can sell the one you start with.

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Setakat
Setakat - - 873 comments

Or using ACDC to edit the all.spawn, which would take all of about 2 minutes max.

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boredgunner Creator
boredgunner - - 2,072 comments

Not laziness, never heard of it.

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Setakat
Setakat - - 873 comments

Stalkerin.gameru.net
2nd link.

Oh, and I also have a fix for the Pellicle crash. I'll have to find the fix first...

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boredgunner Creator
boredgunner - - 2,072 comments

I'd guess the Pellicle's visual file or texture is missing from CS. Thanks for the help, 1.5 will be on the way.

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Setakat
Setakat - - 873 comments

No, the crash when you drop it. Add "particles_bone = joint2" to its config section.
The mesh isn't present in Clear Sky, so you'll need the mesh from SoC, and I can't remember if the texture still exists in CS or not.

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boredgunner Creator
boredgunner - - 2,072 comments

I'll give this a try, thanks.

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