Dumb thing I made as a kid. Download Clear Sky Mod Pack 2019 from the downloads page.

Add file Report S.T.A.L.K.E.R. Clear Sky Mod Pack 2019 Beta
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Clear-Sky_ModPack2019.4.zip
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boredgunner
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1.77gb (1,901,607,218 bytes)
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231 (1 today)
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e40fec9a9f42fce32126f717199ff2df
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Description

An update to Mod Pack 2012. Now includes Sky Reclamation Project 1.1.2 and OWR 3 for CoP. This mod is untested beyond the Cordon so if you use this, you're a guinea pig. But send me your crash logs and I'll fix the issues and create patches.

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S.T.A.L.K.E.R. Clear Sky Mod Pack 2019 Beta
Comments  (0 - 50 of 70)
Metalhead87
Metalhead87

OMG I can't believe this. For that I thank you a lot! Will there be an update for your mod pack for Lost alpha in the future? That would be great.

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boredgunner Author
boredgunner

I might put something together for LA DC. It already comes with OWR 3.0 thankfully, but I might just add a bunch of additional guns and armor and rebalance it all. That's going to happen after I finish doing similar tweaks to OP2.1 though.

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Metalhead87
Metalhead87

Yeah, that sounds totally great. That's good news. In general it's nice to hear that you're still working in the stalker community. I had enjoyed every one of your mod packs.
I had hoped that at some point Lost alpha would release, as it is reported as finished by the Devs. Will there be an English version of OP2.1?

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boredgunner Author
boredgunner

OP2.1 is currently at least 80% English. I think just about all the important dialogues are English, names aren't though. It looks like LA DC will be getting a multithreaded renderer in the future too.

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Guest
Guest

Any chance for SRP 1.1.3? 1.1.2 lacks some vital fixes imo.

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boredgunner Author
boredgunner

Didn't even know there was a 1.1.3 since it's not on ModDB. Looks like it's in a release candidate stage; I wonder if I should wait for a full release?

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lavandin25
lavandin25

nice work overhere m8,glad to see CS is still alive :) btw does story remains vanilla or there are some changes there too?

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boredgunner Author
boredgunner

Vanilla

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VennHearts
VennHearts

Was pretty good, but it crashed for me at cordon, Looking forward to the updates.

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boredgunner Author
boredgunner

Send crash log please

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

Expression : pm->m_animations.size()
Function : player_hud_motion_container::load
File : E:\priquel\sources\engine\xrGame\player_hud.cpp
Line : 92
Description : motion not found [fort_idle_bore]

I crashed while going into the Cordon from the Swamps.

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StalkerKemal
StalkerKemal

İ cant go cordon too but i not see any crash Just game close himself

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mrbonano
mrbonano

Yo the commando Sig and the AKS74 Cobra both crash the game when equipped, here's the log for the SIG:
FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : E:\priquel\sources\engine\xrGame\player_hud.cpp
[error]Line : 92
[error]Description : motion not found [sig550_idle_bore]

stack trace:

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boredgunner Author
boredgunner

Thanks to those who provided crash logs. This should be an easy fix. I'll upload a patch today.

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VennHearts
VennHearts

Okay so I uninstalled it earlier last week, and I re-installed it a few days ago to try to get a crash log, but now it crashes without giving me a crash log, as with the last time.

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boredgunner Author
boredgunner

What were you doing when it crashed?

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VennHearts
VennHearts

When I first used it, it was stable until I reached Cordon, and no crash log at the time. This time I was roaming the Swamp area trying to take outposts for Clear Sky and it said it stopped working, without giving me crash log.

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VennHearts
VennHearts

Going to download new update tonight, will let you know if anything, great work by the way.

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boredgunner Author
boredgunner

Patch for the errors listed above

Drive.google.com

Not sure if the AK-74 Kobra is fixed though. If not then I won't be able to fix it since it'd require actual animation edits which is beyond me (in this case I'd advise not to use it and then remove it from the mod entirely).

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

I decided to go back and try to launch S.T.A.L.K.E.R. Clear Sky from the Cordon. Same crash log. You know what's going on with it?

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boredgunner Author
boredgunner

You installed my patch listed above? If so, then I'll have to replace OWR 3's Fort-12 with another.

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

It worked. Thanks. I'll be sure to send another crash log if I see another crash happening.

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

I've just noticed the MG at the cordon southern camp can go all the way through trees and keeps the speed of the bullet,then it kills you in one shot to the arm,even with novice. I tried it out with every difficulty. Any way you can fix this?

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boredgunner Author
boredgunner

Ah, the infamous Cordon machine gun. It has always been like that FYI. I'm not sure exactly how the bullet penetration works in Clear Sky so right now I can't fix that I'm afraid.

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

The vanilla one could have bullets go through trees,but it'd fall right after.Not go through and keep speed. Also,it would make Scar die in about 2-4 shots instead of one. Of which makes quite a lot of difference than a single shot. Hope that you can fix it later!

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Uthgerd
Uthgerd

Mhm... The weapons in the Clear Sky base seem buggy... Tryed M21 and M24, both crashed my Game when pulled out.

Military Guy under the bridge got killed after I killed the bandits and took the delivery for Sidorovich. Don't know if this should happen. But so far I am happy with this mod, no other crashes so far and fluently to play. Except the fact that I lost my sleeping bag when I used it in the CS Base ^^ Maybe implement locked positions for resting in addition?

Is there a possibility to implement the feature of skinning the mutants to gather parts and change the economy and loot behaviour in a more difficult way like in Misery for CoP? :D
Then it would be more vulnurable to hunt down Mutants and artifacts :)

Peace
Uth

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Uthgerd
Uthgerd

The mecanic in Agropom is bugged aswell.

User Message:
----------------------------------------
Expression : no_assert
Function : CXML_IdToIndex<class CPhraseDialog>::GetById
File : E:\priquel\sources\engine\xrServerEntities\xml_str_id_loader.h
Line : 112
Description : item not found, id
Arguments : agr_duty_mechanic_about_many_word


I'll now start to save all crash-files. If you need them, I can send you full crash-reports.

P.S: Same goes for the duty trader in Agropom

User Message:
----------------------------------------
Expression : no_assert
Function : CXML_IdToIndex<class CPhraseDialog>::GetById
File : E:\priquel\sources\engine\xrServerEntities\xml_str_id_loader.h
Line : 112
Description : item not found, id
Arguments : agr_duty_trader_about_fight

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boredgunner Author
boredgunner

Thanks, I'll upload another patch for this very soon.

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boredgunner Author
boredgunner

It's possible but I'm afraid I won't get around to this. I'm prioritizing bugfixing this mod, and working on a bunch of other more complicated projects.

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boredgunner Author
boredgunner

The latest cumulative patch is here but unfortunately it is save game incompatible. The main download is updated as well.

Drive.google.com

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StalkerKemal
StalkerKemal

I use thıs patch but still game close himself master stalker ı cant go cordon my stalker stuck the swamp

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IDAV0LL
IDAV0LL

Is there a small chance you could port OWR to SHOC?
The owr version for that games feels odd and the fact the author used the m4a1 instead of the LR-300 looks.. weird.

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boredgunner Author
boredgunner

CoP models don't work at all in SoC I'm afraid. I will try using some SoC OWR 3 models in OGSE 0693 in addition to adding about 60 guns to it and rebalancing it.

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VennHearts
VennHearts

Arrived back at Clear Sky Base after taking some territories from renegades when this happened

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : E:\priquel\sources\engine\xrGame\player_hud.cpp
[error]Line : 92
[error]Description : motion not found [ak74_idle_bore]

stack trace:

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boredgunner Author
boredgunner

Thanks, I think that error is fixed in the patch but it requires a new game.

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VennHearts
VennHearts

I'm actually running the version from July 6th 2019, I restarted from the beginning but when I return to the CS base in front of the Merchant I crash

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

I guess you'll have to live on the loot you can get for now and wait until you can go to Sidorovich. If need be,you can just go through the other side and kill the loners guarding the bridge to get to Sidorovich. Good luck,stalker.

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boredgunner Author
boredgunner

Interesting, I'll be looking into it.

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Skullfort0451
Skullfort0451

Really nice compilation of mods you made, I enjoyed it very much. Unfortunately I cannot progress the main story because of a CTD. The crash happens when talking to Hog, when you are at the Army Warehouses. I also experienced other crashes:
-CTD when delivering PDA to Wild Napr (side quest)
-When talking to the Duty technician, barman or trader at Agroprom
-Sometimes crashes when searching bodies
All these happen without an error log, and I have to close the process in Task Manager to be able to open the game again. I hope this can be fixed, thank you!

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boredgunner Author
boredgunner

Thanks, I'm surprised you even got this far to be honest. I'll release another patch this weekend.

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boredgunner Author
boredgunner

New patch, requires a new game like the last one:
Drive.google.com

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boredgunner Author
boredgunner

Also, if you're still getting the ak74_idle_bore crash with this patch, that means you have to actually delete the gamedata folder and redownload the entire mod (it has this patch). Should be able to continue your save after that though.

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boredgunner Author
boredgunner

Fix for Wild Napr's crashing quest requires deleting the scripts folder in gamedata\configs. If you've initiated the quest (or even entered the Garbage, not sure), doing so requires starting a new game I'm afraid.

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

Expression : fatal error
Function : CInifile::r_section
File : E:\priquel\sources\engine\xrCore\Xr_ini.cpp
Line : 443
Description : <no expression>
Arguments : Can't open section 'wpn_obrez'

I get this every time I load up any save,I don't even have an obrez. Think you can fix it?

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Mmmmmmmmmmmmmmmhm
Mmmmmmmmmmmmmmmhm

I'm going to take a break from using this mod,I want to play clear sky to the end this time. Good luck with the mod,I do hope you make good progress with the updates and make it suitable for everyone!

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boredgunner Author
boredgunner

New patch should be coming this weekend

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Guest
Guest

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boredgunner Author
boredgunner

NEW PATCH
Drive.google.com

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zoust
zoust

thanks !

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