Here it is . Our definitive update which marks the end of our work on the game, available on 29th May.
We used all our knowledge to deliver something visually stunning and still quite optimized. ( as much as it can be ).
The game is now entirely retextured with high quality optimized textures ( a 4k/8k sources textures pack will be available too), upgraded with indoors and outdoors baked Global Illumination, better reflections ( SSR and real time), reworked PBR-ish materials, increased vegetation and forest density, and much more..
We want to thanks everyone who helped us, supported us, and believed in the work we could achieve.
Special thanks to Comrade for his amazing launcher, Alex626 and Roadie for their help and great knowledge of the SDK, Pfoiffee for his in-depth testing, Sir Lancevrot for his help on some shaders stuff, Pappaslask, Modsuki for his work on particles in Ascension level, and many more we are certainly forgetting through this 3 years journey. Thanks to all.