Crossfire continues the epic adventures of Edison Trent. Get ready for a brand new experience in a breathtaking and extraordinary environment. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen. Jump into an atomspheric universe full of surprises, challenges incredible adventures. Experience the awesome gameplay, highest quality and unique features of Crossfire. With several hundred thousand downloads, four Mod Award Nominations and it's very large fan community Crossfire has developed to one of the most favorite Singleplayer and Multiplayer mods for Freelancer.
Further screenshots of the CF 1.9 scenery.
No, I won't spoil this!
You don't spoil anything, whoever played the SP knows it!
Anyway, this one is worth not spoiling.
BTW the model looks kinda familiar from somewhere... Did you "borrow" it from some other game or movie?
I just find it strange that some insectoid aliens are creating a structure with humanous sculptures^^
Maybe a former ancient look. Same with us - the Neanderthals looked different too ;)
Yep, any ancient civilisation was human at the start^^
that is form genesis rising but i donĀ“t know form humans or resistens ??
who said that the DKs are insectoids?
The Kavash is an empire consisting of serveral species.
The only thing you have seen so far is a DK drone.
I have met one DK in a bar somewhere in the IC
Judging from the look of their ships, I'd say they are insectoid.
BTW, are we gonna see some REAL Dom'Kavash?
And I would love to fly one of those ships, but for now I stick to the Ragnarok Gunboat. Grrrreat ship. Especially to kick some alien butts. Hehehehe^^
Erm ... I'm not spoiling anything here, am I??
Actually, by the origin, the Dom'Kavash in Crossfire has almost no relation ( I indicate by it's background story) to the Daam-K'Vosh from the Freelancer lores. It was never mentioned that they use biotic structures (which is actually logic to me at least), and not even that they're a galactic empire!
Personally, I'm against all of this bio-space-structures grossness, and it isn't even possible to maintain a huge creature with all the features needed to be alive and stay fresh in the vaccum of space. A plant, maybe, but not something with a heart-beat and a brain (even the smallest)!
I agree with sgfan about the ships look. for a non-insectoid race(s) they're too insectoididh.
Do you think insectoid structures may not exist in space because you think only within the limits of our nature? Everything that exists is made out of star dust - why should it always be bound to exist on planets?
Because the nature designed it to exist on a planet. If they are insectoids, they surely weren't created to exist in space. As much as I know about biotic structures in different conditions, in space a biotic structure of any kind will grow a sphere shaped double shell to resist the vaccum of space and the extremely lowered temperature (considering it gets everything it needs for inner-body progreses from somewhere). So in a fewer words: yes,I don't only think so, I'm 100% sure that insectoid structures can NOT exist in space. But, well, as long as you don't say that your mod is based on real physics, I'm fine with it.
There is a theroy that states that the genetic material required for building life actually came from space ...
And nobody can tell whether there are creatures living in space or not. Bacteria e.g. can at least survive in space, so why can't there be live in space?
Of course, talking about evolution is another issue. That for sure only works on planets.
Actually, the shell I was talking about is what the bacterias do to survive. They're just slumbering in this shell until they get to an environment that has good conditions for life, and there evolution starts. Thas is, in fact, what this theory you mentioned about the life material coming from space means.
Isn't life cycle amazing?