CrateDM is a mod where all players are (supposed) to be crates. In other words, it's prop-hunt mode for Unreal Tournament 2004, if all the props had guns.
This mod was originally created by Nexx_Au in 2003.
--Description (taken from the Unreal forums)--
This is my version of the Quake2 / Quake 3 mod.
The basic concept is that players are in a map full of crates, and the players themselves are crates
Not to be taken seriously, it's just a lot of fun..especially at lans.
To add a little more lifetime, the crates spawn semi-randomly, it's not completely random but different enough each round so players doChanges to gameplay:
- No Double jump or Dodge jump
- No Decals
- No dead bodies, players just gib a lot
- Other stuff i've forgotten.
Known Issues:
- No Bot support..bots appear as normal players.
- Due to Player collision settings and my lack of coding skills , players appear to 'sink' into crates when standing on them by a few pixels, to stop this happening, crouch when on top of a crate.
- With random crates, grenades + goop pass through them, flak chunks to do not bounce off. This will hopefully be addressed soon :/
- Do not run it with ttm, ttm screws it up good, it resets the player model.
Similar mods:
Here is some gameplay footage of this mod:
As you can see, the bots I'm playing against do not have bot models. I attempted to make them look like boxes by giving them crate textures, but that doesn't really do anything.
CrateDM v1.81 beta. The creator of this .zip file has no affiliation with the original author of this mod.
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