Everbody knows [CS:S] Counterstrike Source! It´s release was on 16th of november in the year 2004. For about 5 years no significant optical changes were made. And that´s the point the studio starts... - total conversion of all standard maps - new hires player models - new hires weapons models - mod uses updated orangebox engine

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Author's Readme/Notes: CS:S Map: Bomb/Defuse name: de_cobble_afterSource alpha 1.33 author: [RЖB] Blade / RumpelBumpel clan: RumpelBumpel homepage: http:\\aftersource.rumpelbumpel.de contact: mapping@rumpelbumpel.de

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Project CounterStrike afterSource
beyond afterSource comes reality

Hi dear CS:S-Gamer,
I finshed alpha - release of de_cobble_afterSource,

in a few hours i´ll release the alpha version of




  • - complete retexture including normalmaps, specularmaps
    - animated cloud / vegetation
    - reorganize occlusion / hint textures
  • redesign of the light concept

    Here are some facts and figures about the map "de_cobble_afterSource" :

    nearly all models were remade (inclusive LOD´s)...
    new textures (including all normalmaps,partially specularmaps and detail-maps)
    but basically the same play expiry as it is known in the original map!

    In the screenshot gallery you can get some impressions of the map and selected models!

    If you want to get an idea of the realism and the game expiry, download and play the map!

You can download de_cobble_afterSource (alpha 1.33)


VERY IMPORTANT: You have to turn on the color correction in the option menu, under graphics. The map has a color correction entity, which brings up the real athmosphere!


Special thanks to my Wingman Stubu, which spend a lot of time with testing the project!
Further thanks to the whole rumpelbumpel-clan!

Yours RumpelBumpel

visit us at our homepage:

contact: aftersource@rumpelbumpel.de
HP: Aftersource.rumpelbumpel.de
Mod Project Sites: Fpsbanana.com

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