Payne Evolution
Third Person ShooterThis mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations...
Mod for Max Payne 2 in the style of 1960's noire, from the perspective of a detective, after discovering a corrupted system in the New York policing deparment you are about to clean up the town. You will find it runs much deeper than the police... New weapons, new Characters, new music, new sounds. And many other things
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This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations...
Mod allow you play as RoboCop. We try to mix modern style from Movie 2014 with old brutality from classic Robocop movie by Paul Verhoeven.
Mod for Max Payne 2 in the style of 1960's noire, from the perspective of a detective, after discovering a corrupted system in the New York policing deparment...
Fight against corrupt Agents and NYPD Cops, with many new features.
This small and vanilla friendly mod is basically a stripped down version of my old "A Mod" (stupid name... and yes, the same as my mod for Max Payne 1...
This mod replaces the new Max Payne with the old one. Sam Lake is back and in High Resolution. Simply put the file into the game. Then boom just load...
MP1 animations port to MP2. It will include slight reskin of a main character and 2 moveset variants: character with vanilla animations and one with animations...
This mod will contains lore friendly HD textures and gameplay improvement
This little patch for Max Payne 2 removes bullet spread aka "bloom" aka "bullets freaking fly everywhere but not at the spot i was aiming at!".
Did you ever want to start MAXimum Carnage? If answer "Yes", check it out!
My mini-mod that "swap" good heroes with bad. Now Max Payne is evil guy and Vladimir Lem is good guy...And their friends are changed too...
Small fixes for Max Payne 2. Fixed BT-Reload for dual guns, fixed Beretta shoot anim, fixed mirror bug, ect.