The single largest mod for Age of Empires II HD. Made specifically for The African Kingdoms. Other versions may or may not be supported.
AGE OF EMPIRES II HD: AGE OF BLOODSHED EXPANSION V 1.061
You need Age of Empires II HD: The African Kingdoms to play the Age of Bloodshed expansion.
--------------------------------AGE OF EMPIRES II HD: AGE OF BLOODSHED EXPANSION-------------------------------
Changes from 1.05 to 1.061
-Imam was characterized as "Town Center", now properly classified as "Monk". May not be able to pick up relics, will still have slightly
more health and move slightly faster. Will properly receive all Monastery upgrades.
-Attack Dog added to Town Center. Uses the "Wolf" animations.
-War Hero now characterized and recognized by the code as "Swordsman" instead of "Town Center".
-Armored Battlecruiser icon changed and moved to a different location. Was previously blocking the production of some
of the unique naval units.
-Legionary now classed as "Swordsman" and the info text will no longer read "Town Center".
-Merciless Savage classed as "Archer" and the info text will no longer read "Town Center".
-Death Knight classed as "Cavalry" and the info text will no longer read "Town Center".
-Gladiator correctly classed.
-Gladiator Siege Tower correctly classed. Info text will now say "Siege Tower", not "Town Center".
-Siege unit added to Imperial Palace. Every castle needs siege weapon options. This new unit is the "Imperial Tower".
-Colosseum will now be classed as "Barracks". Info text will no longer read "Town Center".
-Sea Fortification added to Shipyard on the 2nd page as button 34. Bottom right. Enables on research to Feudal Age.
You click the button, a construction pad is placed and you send a villager to work it.
-Legendary Witch and Legendary Jarl correctly classified under ranged units. Info text will read "Skirmisher" instead of "Town Center".
-Amphibious Raider Craft icon and graphics changed.
-Legendary Witch Icon and Graphics changed. Speed reduced to 1.4 from 2.
-The icons are properly centered.
Copy the textures to your directory. Use the readme file there for specifics.
Copy the background skins to your directory. Use the readme file there for specifics.
Copy the data, slp, and terrain folders to the corresponding folders in the Age of Empires II HD: African Kingdoms directory.
Start at the Castle Age to automatically have most new units, population cap 500.
Set the AI difficulty to Hard or Hardest if you want them to use tactics or the new units.