Kill as many waves of enemies as you can, with friends online or take fight alone.

Description

Changes since 0.1.6 Map updates: contingency_canals improvement by MyCbEH (Musien), head of Snowdrop Escape dev team. Balance improvements: Fast headcrab now has 10 hp to die from one AR2 shot or two shots from other automatic weapons. Didn't notice before that in code it had read the classic headcrab health entry from skill.cfg. Fast zombie health has been de-hardcoded and brought to skill.cfg. Some weapons' weights (that affect the wielder's speed) have been adjusted for balance: Alyx's gun is now the most lightweight of primary weapons, AR2 is the heaviest, crossbow is the second heaviest.

Preview
Contingency v0.1.8
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