3DO Doom level convertions for modern Doom ports made from extracted 3DO Doom assets.
Should run in any source port that can tolerate PNG image file presence in the WAD (e.g. Tartar can load it in DOS, and Doom Retro in Windows), but in Choco you will often see nice Tutti-Frutti effect and if you intend to use GZDoom with it (which is the recommended way!), know that consolux.pk3 is a dependency, and that 3dodoom.wad should be loaded after, e.g:
gzdoom -file consolux.pk3 3dodoom.wad
or
gzdoom -file consolux.pk3 3dodoom.wad 3dogibs.pk3
for 3DO-style violent deaths. Check out ConsolUX description for more details.