Version 0.01 - Puts the STRATAGEM back in RTS! Tried to make the factions true to the story, scaled as best I could; given what I had to work with and my limited knowledge of how. No balance. Just raw strategy. Never will any factions be statistically the same as in modern RTS like starcraft and C&C. Players make the game. Choose the faction that best fits your style. High quality game play (My opinion). Fast paced, slow development, strategically geared, in real time. True RTS.

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Looking for alpha testers *** must know the story *** - and graphics folks, and coder folks, well, I'm looking for a team.

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The mod is developing slower and slower because its just me, and I'm busy, and have to test it on my own every time I make a change. Anyone interested in helping out should send me a private message and whatnot; the mod's development would move along much quicker if I had a full team. Like all artists, I'm never satisfied, and keep tweaking what I've already done, so am extending the realease of the alpha of 0.01, untill I am ready.

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