Your name is Collin Matthews. That is all you know for sure after waking up from a three-day unconsciousness. You find a note which is left to you by someone named Johan. An outbreak has occurred.
CONQUEST OF LIFE WILL CONTAIN:
RELEASING: 2020, no estimations yet
MOD PROGRESS PERCENTAGE: 71%
Stay hyped for future updates! I will try to update the progress as much as I can and I will try to constantly write you development diaries.
Just today I realized that I have let Conquest of Life to fall to the second page of mods. I do not mean that in a way that this mod must be in the first place all the time like some mods seem to, but rather that I have not updated this mod in a long time. I have been struggling a ton with my motivation as some of you might know already, and therefore there was really nothing to update about. However, now I am here writing about the future of this mod and the future of myself.
The mod is not and will not be cancelled. No matter what happens it will be finished. I will jump to the Moon or walk through a boulder, but the mod will be released. Despite the state of the community as it is now, (the community of which my thoughts are purely negative at this exact point..) I have not given up.
Because I know that there are a few people who actually try their everything to keep the flame of the community lit to the last sparkle. I will put my two cents by finishing the mod I have started over a year ago now (holy **** actually, it is been so long already). My dream when I was a little Shyrtexx in 2012 was to create a good custom story. I have made two custom stories already, not being satisfied with either of them though. Deep inside me I know that I want to finish it, and I know that there are people who care about this project. I promised myself to make a good custom story and promises are meant to be kept. This is no exception.
I will be working on the mod now and you can expect to get to see a few new pictures soon.
Thank you for reading and stay hyped,
Finally it is here. Took me a lot of time to finish it, but here it is.
I am getting close to release the 1.1 version.
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