Duckman's AI/Skirmish overhaul
Real Time StrategyIf you like halowars1 and want to play vs ai but cant due to the ai being terrible and want a new fresh take on the game's balance than this is the best...
This mod (wip) re-images Halo Wars into what it should've been and go even beyond that. This mod will push the game to its limits and have new game modes, modified maps, units, buildings, mechanics and much more.
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If you like halowars1 and want to play vs ai but cant due to the ai being terrible and want a new fresh take on the game's balance than this is the best...
Leader Overhaul Mod reworks each leader to further differentiate each leader from one another, and adds 4 completely new leaders: Sesa 'Refumee's Heretic...
A handy mod manager for Halo Wars: Definitive Edition. Works for both Steam and Microsoft Store versions of the game.
A community effort to bring the dated Tiberian Sun and Firestorm RTS games to the more modern and versatile Yuri's Revenge engine, complete with Ares...
Note:Not Tested with Campaign so expect this to break the campaign experience!Works on multiplayer (as long as you have same version of mod installed)
Adds in most campaign, Flood, Forerunner and Rebel units.
A mod planning to make changes to the base game in terms of: Player Colours Units Camera Etc.
Basically a mod that changes quite alot of content it makes the flood playable increases squad sizes and more I used Slafto's play as flood mod as a base...
A simple little mod that lets you use Flood units in Skirmish. Currently a lot like Gamecheat13's mod he did on the original 360 version.
At first this mod was a balance mod but now it is simply a mod that has changed all the units in way I *think* will benefit them and even added some new...
Goal: To make the Forerunner Defense System function as a playable faction alongside the base/vanilla game factions. This is my first attempt at developing...